No remarkable journey is achieved without great effort. Outward is an open-world RPG where the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark. Explore the vast world of Aurai, embark on memorable adventures alone or with your friends.
Outward is harsh and occasionally frustrating, but it does what so few games do. It requires you to put real thought into the choices you make, and it makes those choices feel like they really matter. Most of all, it makes you approach each and every encounter as if your life depended on it—even though you never die.
Outward is a fun and unique experience for those who desire the harder type of gameplay reminiscent of Souls like games.
This is a great choice of old-school RPG fans, with many, many good ideas, and only a few issues preventing it from being something excellent.
It's still a solid playthrough and unique enough to consider worth experiencing -- especially with a friend. The best case scenario is that Outward serves as a successful proof-of-concept that leads to an experience down the road that hits a bullseye where Outward just narrowly missed the mark.
Quotation forthcoming.
Taken as a whole, Outward practically screams "cult classic." Its consistent challenge, cumbersome combat, and co-op systems won't resonate with everyone. But for a particular type of player—ones that don't mind trading dozens of frustrating moments for open-ended experiences—Nine Dot Studios' RPG is sure to find a dedicated audience. Outward's aspirations are commendable, but just like its protagonist, the end result is just average.
Nine Dots Studio's RPG will appeal to people who love fiddly systems and have enormous patience. But if that isn’t you then it'll simply feel like a time drain.
February 18, 2020
Outward announces its first paying DLC for this spring.