You are a living weapon. Unwillingly unchained by the Warden, the player's skills are put to the test, given only the instruction that they must stop the end of the world. With a story the player must piece together themselves, the central character sets off with no memory of their past.
Other characters in the game may shed light on the situation, but the reality is not always clear, as characters are always operating on their own agendas. Use your diverse arsenal of ranged and melee weapons to clear your path as you explore dark sci-fi interconnected worlds in your quest for truth and salvation.
Immortal: Unchained is also available on XBox One.
It has a great mix of difficulty, RPG, and a story that will make me want to continue playing this game until I have beaten it.
A beautiful futuristic version of Dark Souls that requires more patience than Dark Souls itself.
Acceptable, but altogether too generic shooter variant of the well-known Soulslike formula, which loosens up the genre with a focus on ranged combat.
Immortal: Unchained aimed a bit too high. Although its combat system is quite unique in the âsoulsborneâ genre, and there is an admirable variety of weapons to experiment with, it nevertheless falters in too many of its parts. In many occasions enemy attacks and environmental hazards are designed in such ways to unfairly kill us, bosses are lackluster, the overall design feels quite plain and the last third of the game just drags on forever. It worth saying though that its high challenge and the fact that its technically devoid of serious issues may just put it in the vicinity of âguilty pleasuresâ.
Immortal: Unchained could have been an original take on the soulslike genre, but it's too buggy and imperfect to be a fully enjoyable mix of action RPG and shooter mechanics.
Immortal: Unchained pushes you into a hardcore RPG universe full of magazine-fed weapons and ancient battle axes, but doesnât quite hit the target with its rough edges and choppy AI.
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