Immortal Planet is an action RPG with challenging combat that rewards patience and punishes recklessness. Explore the crumbling remains of a society of immortals trapped in endless cycles of rebirth. Fight your way to discover the planet's mystery and escape its curse.
Immortal Planet is a really good souls-like action RPG. Its isometric approach and its minimal (but awesome) graphic style allow the game to run even on older PCs. It's a pity that the adventure ends after eight hours only, but the necessity for a second run in the new Nightmare difficulty level to unlock all the stuffs is enough to justify the purchase.
Immortal Planet take many ideas from the Souls series and it turns out to be a good very difficult isometric action game.
Immortal Planet isn’t the best that the Souls genre has to offer, but it certainly makes a strong effort to stand out, and as I mentioned before, it can serve as an excellent starter game if you’re thinking of getting more heavily involved in the genre. If anything, the latest from teedoubleuGAMES proves that the Souls spirit will continue to live on even without the guiding hands of From Software.
Unforgiving and tense, Immortal Planet is the essential 2D Souls-like game.
Immortal Planet is mostly a game for Souls fans that just cannot get enough of FromSoftware’s particular brand of action. While it could also work as an introduction to the series proper, what with its short length, Immortal Planet doesn’t bring enough new to the table to really justify a purchase for anyone not already familiar with the Souls series. That it starts to recycle content in such a short time frame is also a crime, even if the combat can be engaging.
Immortal Planet is fine in just about every sense of the word. It does most things decently well, but never does anything exceptionally. It has a few interesting ideas, but it’s got enough drawbacks to even them out. I respect the ideas and what I’m sure were the goals of the project by a small development team, but it’s only been a few hours since I stopped playing and I’m already over it. I don’t regret my time with the game, but I don’t feel the need to hop back in and don’t really have any stand-out moments to look back on. The game may be called immortal, but the experience proves to be anything but.
While I admire any indie developer with the ambition to take the Souls formula on, Immortal Planet is a surface-level imitation of an iconic series lacking the polish, variety and painstaking detail of its inspiration. This game takes a lot more than it gives.
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