Distance is a survival racing game that combines the intense action of arcade racing with the exploration of an atmospheric world. You control a unique car that allows you to boost, jump, rotate, and even fly through a chaotic and twisted city. The world has a mysterious history, and as you explore you'll be able to uncover pieces of its past.
The roads are treacherous and unpredictable with obstacles around every corner. Instead of doing laps on a loop, you'll be trying to survive to the end in the quickest time. Since your car has several abilities, it allows you to not only drive fast on the track but also upside down and on buildings and walls! You can also fly to discover new shortcuts and paths.
You'll be able to take on the roads alone, or in multiplayer with your friends! The game is a spiritual successor to the multi-award winning game Nitronic Rush, created by ourselves and 8 others while attending DigiPen Institute of Technology. It was widely praised for its innovative mechanics, visual style, audio design, and atmosphere.
Distance delivers an unparalleled blend of arcade-racer and environmental experience. Brimming with content, both pre-packaged and fan-made, it's bound to satisfy anyone interested enough to pick it up.
Distance is an evolution of Nitronic Rush and represents something fresh for the genre.
Distance is a racing game which benefits from conventional arcade mechanics, mixed with a beautiful visual style, ambient yet archaic music, and a vast collection of user-generated content. Where it starts to choke is its repeat play value, and a multiplayer that is only as good as the number of players and maps you have.
Distance’s biggest strength is its editor which let fans create tracks much more thrilling than those designed by the developers. Chaining showy stunts can be exciting but that does not matter much if the game itself gets boring after two, maybe three hours. [12/2018, p.70]
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