60 Parsecs! is an Atomic Space Age adventure of scavenge and survival. Keep your crew alive and ready for action. Make difficult choices, face soup shortages and other horrors of outer space.
And maybe reach your destination. Or not.
60 Parsecs is a simple game about not dying in space. While not complex in gameplay, 60 Parsecs is incredibly deep with strategy, problem-solving, and smart resource planning. The game expertly blends a cartoonish and goofy world with some of the darkest elements of death and isolation. 60 Parsecs is a surprisingly fantastic game that has a large amount of replay value. It’s well worth a look.
60 Parsecs! hides a really hardcore game behind its innocent aspect. Mixing survival and classic adventures, Robot Gentleman has delivered a unique title that, thanks to its narrative and multiple situations, can easily entertain players for hours.
60 Parsecs is this mad chaotic race to begin with that descends into slow decay. What keeps it engaging is the random layout each time you start a new game to do your 60 second dash and the different tasks assigned daily each time.
60 Parsecs! relies too much on the story and dark humor to keep players engaged, and that wouldn't have been a problem if the developer would have delivered. But the repetitive gameplay mechanics and the way the story bits are supplied to the player make 60 Parsecs! a hit-and-miss affair. Even so, I have no doubt that the game will find supporters among sci-fi and survival games fans.
If you need to scratch that survivor game itch, 60 Parsecs will definitely do you good, but it’s not going to blow any minds.
60 Parsecs! was supposed to fix the mistakes of 60 Seconds and launch this concept into stratosphere, but suffered orbit decay and burned on re-entry.
It's hard being hard on 60 Parsecs! because it's far from one of those thousands of unoriginal, and badly made indies that plague the industry nowadays. Robot Gentleman's "sequel" to 60 Seconds!, has tons of charm, with its tongue-in-cheek humour, neat Atomic Age vibe, and cartoony visuals - it's just that it fails both as a strategy title, as well as a create-your-own-adventure experience, because it turns out that, no matter how well you get at it, Lady Luck will be in charge of this space ride, not you.
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