Welcome to your Sim’s new home! Sure, the listing said “haunted,” but everyone knows that’s just a myth. Why should you believe it? At night, though… well. The lights flicker overhead, casting shadows at your Sim’s feet.
In another room, a door slams shut, even though no one else is home. And what was that sound? Where’s it coming from? This is getting weird. Okay, so it turns out there are some rumors that turn out to be true.
These spooky specters moved in first, and they don’t let anyone forget it. Mysterious runes and clay hands appear randomly while crawling vines sprout in the yard. The sacred candle your Sim lit for safety blows out with barely a wisp of smoke.
And no one knows where that horrifying doll came from. As the house gets weirder and weirder, goosebumps rise and scared Sims scatter in a panic-induced terror. Luckily, your Sim doesn’t have to deal with this alone! There’s one helpful friend who’s happy to help: Claude René Duplantier Guidry (the Ghost).
This somewhat flirty apparition offers the secrets to serenity. Under his tutelage, learn how to appease the specters ruining a good night’s sleep. Some specters are playful, other mischievous, and a few are downright ornery.
If they leave accursed objects behind, try to tidy up and remove them. Offer gifts or attempt communicating with the specters to try and please them. If they’re satisfied, Sims might get a present in return as the specter fades away.
Otherwise, it’s time to turn to the séance table.
While The Sims 4: Paranormal Stuff pack won't be suited to every Simmer's play style, it is everything a Stuff Pack should be. The new items are excellent, stylish, and don't feel too niche to be used outside of the paranormal context, and there is a lot of content included for the price point. But more than that, the new gameplay elements, from the new active career and skill to the Haunted House exploration mechanics enrich the base game significantly and offer Simmers a new way to tell their stories. It's a ghoulish delight, and a welcome addition to The Sims 4 canon.
The Sims 4 Paranormal Stuff Pack has a lot of potential but needs some tweaking with the emotion buffs. A little more guidance on how to get things set up to be Haunted would make it easier for the player to jump in. The Medium skill is a lot of fun, and the new Paranormal Investigator career, while frustrating at times, is definitely something new and fun to try out if your Sims have been in a rut. At $9.99 it’s worth the purchase, and a welcome addition to the game.
Overall, The Sims 4: Paranormal stuff pack accomplishes what it sets out to do. It provides players with a new, spooky experience that hasn’t been in the game previously. There were a few bugs, like the apartment mishap and an instance where a bed had to be removed in order to get rid of a creepy doll, but these things can be fixed easily with patches. It would be a stretch to say every Sims 4 player needs this pack, but for those who enjoy occult gameplay and artsy/boho CAS and Build/Buy items, this will definitely soothe that itch—just make sure it’s not a ghost hand doing the scratching.
The Sims 4: Paranormal Stuff Pack is a nice, niche addition to the game that feels like it should always have been here. It was not obvious on how to start your journey as a Medium, but once you get in you're guaranteed some spooky fun.
Most of Paranormal’s additions should have otherwise been found in the other similar packs or at the least been enhanced as a stand-alone pack. The grammatical errors encountered didn’t help the pack feel any less rushed, either.
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