Small-Town America, one year from today. The dead have risen, and civilization has fallen. Even the military couldn’t stop the zombies, and now humanity stands on the brink of extinction.
It's up to you to gather survivors and build a community, explore your lasting legacy, and redefine what it means to survive. It’s up to you to build your base, develop your characters, and manage resources to survive as a group in this post-apocalyptic zombie open world. RPG progression - Develop each survivor’s skills to improve their capabilities and strengthen your community.
Play solo or team up with up to three friends to explore an open world filled with dynamic zombies, human enemies, and the valuable gear necessary to keep your community alive. In the zombie apocalypse, you must create your own moral code. Every decision has lasting consequences that you must face.
How you decide to survive may surprise you.
State of Decay 2 is also available on XBox One.
Besides, polish is overrated. Consider Dawn of the Dead. Both of them. Zack “Justice League” Snyder’s update is polished, contemporary, and appropriately dumb. But Romero’s original is raw, uneven, and still powerful. They each have their place, but only one of them is timeless. If you want the fullest and most thorough expression of zombie mythology in a movie, you watch Romero’s Dawn of the Dead. If you want the fullest and most thorough expression of zombie mythology in a game, you play Undead Labs’ State of Decay 2.
Microsoft and Undead Studios succeeded in delivering a good Xbox-exclusive game. The coop and loot elements are well done with smooth gameplay and upgrading mechanic. Unfortunately, the huge amount of bugs sometimes cause it to be unplayable. Apparently, due to the latest game patches, the bugs are being fixed quickly.
State of Decay 2 is a "bigger, better and more badass" sequel, with plenty of missions and activities to engage. Playing it in co-op is a good addition, but in the long run the game loses part of its charm. The graphics are outdated and far from modern game standards.
In State of Decay 2 we got additions that we didn’t even need, while the mechanics that called for changes (such as fighting) remained without any major interference. The game shoves in multiplayer too much, which degrades some parts of the single-player into a digital chore. Eventually, you may not even appreciate, that the game is bigger than the first one.
The purchase is basically only worthwhile if you have not played the predecessor yet...This lack of innovation is all the more disappointing for me because the developers of Undead Labs had originally planned their game as a zombie MMO, where we were to fight with hundreds of players on a map together for survival. And now, instead, they deliver a mediocre co-op mode.
The problem with State of Decay 2 is that it fails to go steps beyond what the first game achieved. It is a given that fans of State of Decay will surely have a good time, especially when playing with friends (and when some of the technical issues will be addressed), but overall Undead Labs’ new game fails to impress.
State of Decay 2 looks like a totally broken remake of the original game.
June 29, 2018
State of Decay 2 hits 3 million players. Read more
May 28, 2018
State of Decay 2 hits one million players. Read more
May 11, 2018
Undead Labs reiterates that State of Decay 2 won’t have loot boxes or microtransactions. Read more
April 6, 2017
State of Decay 2 will be three times bigger than the first one. Read more