The enemies are smarter. The weapons are deadlier. The stakes are higher.
Sniper Ghost Warrior 3 is an experience like no other. Alone in an Eastern European country, you are caught in the middle of a new Cold War between Russia and the US. Surviving is more than just pulling the trigger.
Navigate harsh countryside, improvise weapons, negotiate with warring factions and eliminate targets. To succeed, you must become more than a sniper. What they can’t see.
What they can’t find. What they can’t kill. Taking out the enemy from afar is only one way to accomplish your mission.
Stealth kills, drone strikes, improvised traps; when every bullet counts, everything is a weapon. To survive, you must be more than a ghost. A true warrior knows when to strike and when to negotiate.
Russian-backed separatists are on a mission to disrupt what was considered a remote and strategically useless region. Eliminating key targets is only part of the answer. To figure out what’s really happening, you will need to work with or against the many warring factions to stop the march to war.
To triumph, you must be more than a warrior.
A solid open world tactical shooter, with good mission variety and depth. It disappoints in the technical and story departments, though; it partially feels like a missed opportunity, but definitely a step in the right direction for the series.
Sniper Ghost Warrior 3 is the best entry in the series yet... but again, it's not good enough. The open world feels great after the last (awful) campaign, and it has more content on offer than ever, but it forgets its roots and turns into a Far Cry wannabe. Also, it has graphical issues, repeats the same things all along and turns boring. We'll miss multiplayer.
Sniper Ghost Warrior 3 is a game of two halves. If you can look past the glitches, there’s a good game fighting to get out, and one with a lot to offer. This is a big game, and with the free roam map and variety of approaches that can be taken, one that offers a lot to the player. However, glitches that require a mission to be restarted, or for you to fast travel out of the area to get out of them, are not really on in this day and age. It is due to these that I have had to really think about my final score – do I score on potential or actual experience? In the end – as usual – I’ve had to put my actual experiences ahead. If CI Games manage to patch out the glitches, this game will easily get a half or full point more. But without it, it can be classed as nothing but average.
Sniper: Ghost Warrior 3 is a broken experience on Xbox One. If the multitude of bugs and horrendous frame rate were fixed, the game would be quite enjoyable as a lower-budget Far Cry 4. As it stands, however, the games needs excessive patching before it becomes a viable experience to charge $60 for. CI Games need to release a patch as soon as possible on Xbox One.
The game might be fun at times. But it is mostly unpolished and weak in content. As such, it is best to just avoid it.
A jack of all military trades that could have been master of one. [July 2017, p.79]
Sniper: Ghost Warrior 3 is misguided by the unending trend of games going open-world. The idea may have been born with good intentions, but blatantly copying all of another series' structure is a bad look, undone much further by the fact that it does all of those same things very poorly. It's unclear for whom this game was made as it feels more like a middling title we rarely see anymore, possessing neither the polish of AAA nor the admirable quirks of an indie. It's a narrative bore, a technical dilemma, and a structural collapse. If fun was ever in the crosshairs, the subsequent shot is way off target.
October 23, 2017
Sniper: Ghost Warrior 3 reaches 750.000 copies distributed six months after being released.