BIOMUTANT is an open-word, post-apocalyptic Kung-Fu fable RPG, with a unique martial arts styled combat system allowing you to mix melee, shooting and mutant ability action. Your actions play a major part in the unfolding of a story where End is coming to the New World. A plague is ruining the land and the Tree-of-Life is bleeding death from its roots.
The Tribes stand divided, in need of someone strong enough to unite them or bring them all down… Although you are guided through the world by a Storyteller that narrates every step of your journey, it's your actions and choices that'll decide how your story of survival ends.
It’s been quite a while where I’ve been at my paying job simply waiting to come home so I could dive right back into a game; Biomutant did that for me. Even after completing the game I started up NG+ right away and continued on my journey with the same excitement. For such a small team, all of their hard work has paid off, as Biomutant is easily my top contender for Game of the Year at this point.
Biomutant finally became the indie pearl, many gamers had hoped for. The game might not be as polished as a triple-a blockbuster, but with much blood, sweat and tears Experiment 101 delivers an adorable mixtur of open-world action, faeri tale and wonderful art style that outshines most of its minor weaknesses. Caution: Don't play it on Xbox One S or the older version of the console because of the game's poor performance on these devices.
Biomutant is a game I had issues with, but could not stop exploring the world. It has its issues for sure. The combat feels extremely unsatisfying at times and the repeated designs are disappointing. Still there is nothing quite like this game and I adore that. It reminds me of getting unique experiences that we just don’t see in this new world. It is clear that this team also remembers those types of games and have crafted one of the best ones to date. Don't’ sleep on Biomutant. It is truly one of the most original experiences I have played in a long time.
As beautiful as the world of Biomutant looks, so ugly is its filling. Cringe-inducing dialogues, a completely negligible story and bad boss fights and puzzles almost distract you from the fun aspects of the game. Exploring and figuring out the unique game world and a nice sense of progression for example.
Biomutant is full of creative ideas and unique thoughts that, when combined with such a gorgeous and compelling environment to explore, could have made for a top-tier experience that is easy to recommend. However, the fact that it has so many ideas crammed in that it almost feels like too much, and an open world that can feel very by-the-numbers, makes Biomutant a solid game that misses the mark almost as much as it hits the nail on the head.
With excellent enemy creature design, a rich and diverse world, and piles and piles of choice when it comes to combat and customisation, Biomutant has a lot of the building blocks of a top-drawer action RPG. It’s really missing only a few, but they’re big ones: its cookie-cutter approach to objectives and puzzles feels two-or-so generations off the pace of other open-world action games, and that leaves the quest to gather all of the things feeling repetitive early on.
Biomutant is trying to be too many things. It can be fun when you’re comboing supernatural abilities and homemade weaponry to take down a group of bad guys as a furry little post-apocalyptic ronin. But its RPG mechanics are so clunky and uneven, and its various story threads are so underdeveloped, that you’ll end up feeling like nothing you do actually matters. If you just want to explore yet another open-world and beat up some bad guys, then Biomutant will keep you busy for a few hours. Just be ready to encounter a slew of baffling and questionably executed design choices.