Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis obsessed with power, glamour and body modification. Assume the role of V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. You can customize your character’s cyberware, skillset and playstyle, and explore a vast city where the choices you make shape the story and the world around you.
Become a cyberpunk, an urban mercenary equipped with cybernetic enhancements and build your legend on the streets of Night City. Take the riskiest job of your life and go after a prototype implant that is the key to immortality.
Cyberpunk 2077 for me is the whole package of what I want from a game like this. Great looking, great controls, great storyline and plenty of choices, content and replay value. This was marked as many players game of the year before it came out. Regardless of the outside noise, I didn’t suffer any game-breaking issues and only a couple of graphical glitches. I am not saying its perfect, but I am saying its wonderfully immersive and addictive. There is a lot here to be impressed with and when the Series X version is released and all the bugs are worked out I am sure more will agree how great this game actually is.
It’s a gorgeous game with a gritty story; sometimes overwhelming or tiring, but nearly always beautiful. It might not reinvent the genre in every aspect, but for a fantastic story, an insanely detailed world, and brilliant dialogue, you’ve got to try it. The achievements will likely take you quite some time, mind: in over 30 hours of playtime, I unlocked six.
Cyberpunk 2077 tested on Xbox Series X is a remarkable experience, although expectations were perhaps too high for the final result of the game which is not as perfect as we could have hoped.
Overall, I think there’s a lot to like when it comes to Cyberpunk 2077, which has been unfortunately marred by poor performance issues on a number of platforms, and some poor communication (along with some overpromising) on the part of the publisher. It’s clear that a lot of work went into putting this game together, and it’s unfortunate that it had to release in a state that feels a little unfinished. It’s still a game you can very much derive enjoyment from, even in its current state but your ability to overlook open-world bugs and performance issues is certainly going to factor in quite a bit.
Cyberpunk 2077 wasn’t optimized for last-gen consoles, and no amount of interesting side activities can remedy that. On PC, the world lives up to its title as the “City of Dreams.” For Xbox One and PlayStation 4 players, however, their time in Night City is likely a nightmare.
The sad truth is that Cyberpunk 2077 is awash with problems. Which makes it all the more miraculous that we were compelled to plod through its litany of tribulations simply to keep experiencing the story, characters, and world that CDProjekt Red has created. Clear away the grit and there remains something special here that’s bound to light up the imaginations of cyberpunk fans. A better option for console players, however, would be to wait for the next-generation versions, which will likely (or should that be hopefully?) look and perform better, and could benefit from whatever retrofits and patches CDProjekt Red sees fit to release based on player feedback in the coming months.
If the game remains relatively playable in its scripted sequences, with a few hiccups here and there, the exploration in the open world is often laborious, even sometimes unplayable. Textures that don't display or are runny, pronounced aliasing, low definition, overdue framerate, freezes, lagging interface, crash ... these Fat versions are a striking proof that Cyberpunk 2077 should have never been anything but a next-gen game.
November 23, 2020
Cyberpunk 2077 retail copies already out there, leaks are coming…. Read more
April 16, 2020
Cyberpunk 2077 Xbox One controller leaks via Amazon Canada listing. Read more
April 9, 2020
Cyberpunk 2077 unveils Official Art and all the Gang names. Read more
March 12, 2020
A new Witcher game will begin development "immediately" after Cyberpunk 2077 is released.