SAY NO! MORE is the world’s first NPG (NO!-Playing Game). Play as an intern with a burning desire to say NO! to everything and everyone. Customize your character, say NO! in different styles and languages, clap back at mean colleagues and change the world! WISHLIST TODAY!.
Say No! More does a great job in giving the player some casual and lighthearted fun. With some satirical and colorful scenarios about corporate work culture, the adventure provokes themes of self-advocacy and helping those around you. You can easily tell the game is full of heart and humor. Despite its shortcoming of being a one-time deal, Say No! More is an experience worth picking up.
While Say No! More might not be everyone’s cup of tea as it’s an experiential title that centers entirely on its story and characters, I had a great time in the two hours it took to finish it, and can’t wait to play with another character and a different language in which to say “NO” in. It’s a heartfelt game that will gift a smile to many players’ faces, while also delivering a strong message essential to our daily lives. Say yes to Say No! more.
There’s no knowing that you’ll go nowhere in life not knowing your no’s! Though sparse by way of gameplay and mechanics, the game’s strength lies within the commentary on social norms by over-exaggerating “yes-man” culture and self-sacrifice most of us can relate to on some level.
Tongue-in-cheek simulation with little challenge, but a playful lesson in learning how to say “no”.
Say No! More is a fun and humorous on-rails adventure that emphasizes its heartfelt story over intense gameplay.
Say No! More is an odd little game that’s worth checking out, but only for its sharp satire, humorous moments and quirky cast of characters. When it comes to delivering an actual game, though, it falls flat, especially when it tries to create an illusion of any depth. Still, the writing alone, combined with its unique style, make this into a bizarre workplace tale you may want to hear, especially if you’re all too familiar with the awkwardness of the daily grind. Overall, maybe it doesn’t deserve the most enthusiastic “Yes!” but you shouldn’t say “No!” to this game either.
If you're still wondering whether to give it a go, we politely refer you to the title. [Issue#358, p.120]