Mortal Kombat is back and better than ever in the next evolution of the iconic franchise. The all new Custom Character Variations give you unprecedented control to customize the fighters and make them your own. The new graphics engine showcasing every skull-shattering, eye-popping moment, brings you so close to the fight you can feel it.
And featuring a roster of new and returning Klassic Fighters, Mortal Kombat's best in class cinematic story mode continues the epic saga over 25 years in the making.
This mortal combat is still tons of fun. Realistic graphics, top-notch body and facial animations, extremely inventive violence and perfect sound effects. Ed Boon and Co. still make the best fighting games in town.
The randomization of Krypt rewards and the odd issue with the game's always-online nature can occasionally chip away at your patience, but Mortal Kombat 11 absolutely hits where it matters.
I am not a huge fan of bloody violence, but I am still attracted by MK11's beautiful art style, great graphics, interesting game systems, and tons of game modes, including a very detailed teaching mode. No doubt it is the best of the whole series.
At its core, MK11 is a great fighting game – and free-to-play elements, while unfortunate, do not significantly diminish the experience. [Issue#238, p.52]
All in all, Mortal Kombat 11 is a great package, and nicely fleshed out with a ton of content and modes for both the casual fighting game players like myself and the hardcore community who want to get stuck into the online battling. The heavy involvement of microtransactions can be an annoyance, for sure, but there's more than enough to get busy with to help beat the grind.
There are a number of Beat ’em Ups on the market, but nothing compares to Mortal Kombat. If you like the exaggerated splatter effects like me, you will always feel this special tension in the fights, because the next head could roll or organs could fly around. I'm quite surprised by the story mode, I wouldn't have expected such a high level. The six hours or so entertained me wonderfully, also because the combat system is well-developed and fair. Tower and online modes can't quite reach the campaign's high bar. Nevertheless, Ed Boon and his team have once again succeeded in creating a great Beat ’em Up that will captivate me for a long time to come.
A refreshing addition to the series, with beautiful graphics and excellent combat, yet plagued with microtransactions that force you to choose between grinding or paying, as well as lackluster RNG systems.
February 15, 2019
Mortal Kombat 11 adds Jade to the roster. Watch video
February 1, 2019
Mortal Kombat 11 confirms Kano. Read more
January 30, 2019
Mortal Kombat 11 delayed to 10th May 2019 on Nintendo Switch in Europe. Read more
January 18, 2019
NetherRealm reveals the first gameplay trailer for Mortal Kombat 11. Watch video