Global Standard | €14.24 |
The player takes on the role of a Russian or German infantryman, using teamwork, tactical skill and authentic war machines to battle for victory. The German campaign focuses on slowing the advance of the Soviet troops, while the Soviet campaign is all about breaking through the enemy's resistance. However, the player does not have to do all this on foot: Using their computers, tacticians will control tanks, including the famous German battle tank Panzerkampfwagen VI or "Königstiger" and the Russian Stalin tank JS2, or fighter planes such as the Focke Wulf 190 and dive bombers like the Stuka or the Petlyakov PE-2.
With Iron Front: Liberation 1944 the player get a huge battlefield and a game with great potential. Airplanes, real tanks, editor, co-operative missions, two campaigns and tons of interaction. Unfortunately the engine is full of bugs and requires very powerful hardware. Hopefully patches and modders will explode the true potential of this game in the near future.
A good strategic game that not excel in any field, Iron Front 1944's primary task seems to be to fill our time until Arma 3 arrives.
Iron Front – Liberation 1944 will be a new, evolving paint canvas for the multiplayer Arma-crowd. For other gamers it is mostly a confusing mess. [June 2012]
At its release Iron Front: Liberation 1944 is plagued by a number of bugs. Mission triggers don't work, the AI leaves a lot to desire and so does the story. The game works well in multiplayer though, where the scale of huge battlefields plays to the strengths of the complex military simulation at its heart.
Iron Front: Liberation 1944 struggles with the tag "ArmA II with WWII units". Unfortunately the game fails to show that it's something more than that. Iron Front brings new errors to the Real Virtuality engine, and sometimes it manifests some new errors - therefore it creates a time machine to the year 2009. Of course, there are patches that fix some of the flaws, but the gamers' have been offered an inferior product.
I'm not sure if we should be calling Iron Front a game. It's more like a huge target range where people can run around, drive tanks and shoot each other.
I always try to approach a new game with an open mind regardless of genre, developer, budget and so on. Sometimes you get positively surprised by a game when you don't have preconceptions. Iron Front: Liberation 1944 offers the complete opposite.
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