For The King is a strategic RPG that blends tabletop and roguelike elements in a challenging adventure that spans the realms. Set off on a single player experience or play cooperatively both online and locally. None before you have returned from their journey.
Will you put an end to the Chaos? The King is dead, murdered by an unknown assailant. Now the once peaceful kingdom of Fahrul is in chaos. With nowhere left to turn and stretched beyond her means, the queen has put out a desperate plea to the citizens of the land to rise up and stem the tide of impending doom.
Will you put an end to the Chaos?.
It effortlessly blends tabletop and video games into an enjoyable experience that claws at what both can excel at. Creating characters, exploring overworlds, battling through dungeons, and doing it all with a friend or two is a fun time. The roguelike design also helps make it a little more varied, making this great to break out at a game night. In a way, it’s like a tabletop campaign without a dungeon master. In the ideal circumstances, it’s electric and even just as a solo game, it’s a good ride.
One of the most enjoyable roguelikes of recent years, with the heavy emphasis on RNG saved by some fun co-op options.
For The King is a fun and stylish RPG, but prepare yourself for classic roguelite frustrations of dying and starting the campaign again, just to get a little bit further each time. If you enjoy that kind of challenge and like board games then For The King is well worth checking out.
The randomization in For the King is enough to make the replay value quite high, but whether bought physically or through the eShop, the game also comes with all previously released expansions. For the King has been out on Steam for a couple of years now, so that’s a lot of extra content to bite into. For the King might lean slightly too much on overused fantasy tropes, but it still manages to squeeze something new and creative out of them. I’m obsessed with how cool the visual design is in For the King, I love taking on its challenges with a friend, and I sincerely hope that there’s more to come from IronOak Games. This is a delightful first outing.
Turn-based RPGs of yesteryear and today owe a lot of their fine-tuned tactics to the legacy of tabletop board games, and For The King pays tribute to this legacy with a digital adventure where anything can happen. The fast-paced nature of its exploration and combat keeps everything feeling fresh and lively, but the considerable reliance on chance does take the shine of its otherwise competent combat. However, with adjustable difficulties (which amend the severity of each death) and a sizeable amount of expansive DLC, this is one roguelike RPG that really shines in co-op.
All in all, For the King is a seamless port to the Switch and fun experience! You are going to die and you will probably grumble about it. But then you will spend your well-earned lore points on a new event, encounter, item or class and hit that new game button one more time to start a new adventure all over again. I encourage anyone who enjoys RPG’s or rogue-likes to get a copy and see just how far you can get! Until next time, good gaming.
Although far simpler on a conceptual level than it lets on, For The King is a charming, addictive blend of rogue-like and tabletop RPG elements, culminating in an experience that is far more than the sum of its parts. With multiple campaigns to choose from, a fully customizable party, surprisingly engaging cooperative play, and a currency system that encourages replayability, it's hard not to lose track of playtime. Of course, the rogue-like isn't without its flaws, relying a bit too much on an arguably underdeveloped combat system, but For The King offers an adventure more than worth embarking on in spite of its few flaws.
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