Fallout 76 is the online prequel where every surviving human is a real person. Work together – or not – to survive. Under the threat of nuclear annihilation, you’ll experience the largest, most dynamic world ever created in the legendary Fallout universe.
Reclamation Day, 2102. 25 years Fallout 76 is the online prequel where every surviving human is a real person. Work together – or not – to survive.
Under the threat of nuclear annihilation, you’ll experience the largest, most dynamic world ever created in the legendary Fallout universe. Reclamation Day, 2102. 25 years after the bombs fall, you and your fellow Vault Dwellers – chosen from the nation’s best and brightest – emerge into post-nuclear America.
Play alone or band together as you explore, quest, build and triumph against the wasteland’s greatest threats. Multiplayer finally comes to the epic open-world RPGs of Bethesda Game Studios. Create your character with the SPECIAL.
system and forge your own path in a new and untamed wasteland with hundreds of locations. Whether you journey alone or with friends, a new and unique Fallout adventure awaits. Use the all-new Construction and Assembly Mobile Platform (CAMP) to build and craft anywhere in the world.
Your CAMP will provide much-needed shelter, supplies and safety. You can even set up shop to trade goods with other survivors. But beware, not everyone will be quite so neighborly.
If you are more of a single player gamer like me, don’t let the online nature of Fallout 76 put you off… it’s eminently playable as a single player experience. If you are put off by the issues mentioned at the start then maybe steer clear (or at least wait to see if patches address your concerns), otherwise I’d say grab the Deathclaw by the horns and jump in (but maybe wait till you have powerarmour to do that.).
Fallout 76 isn't the best Fallout ever, but it turns out to be an interesting experiment, able to grow and thrive with time, despite an unjustifiable technical aspect.
Ultimately the big change, and kind of the whole purpose for F76, is the multiplayer component, and how that plays out is going to depend a lot on the community, a quantity that I believe is still very much to be determined.
In an effort to do everything, Fallout 76 fails to do any of it well enough to form an identity. Its multiplayer mindset robs its quests of all the moral decisionmaking that makes the series great, and all that’s left is a buggy mess of systemic designs that never seems to work together and regularly contradicts itself.
Fallout 76 meant to change the very concept of the series, but turned out to be a complete disaster. The game is not only boring and empty, but sometimes simply unplayable.
Fallout 76 could have been appealing. With its massive open-world, rewarding exploration and some interesting quests, it fails to be a good game because of too many game-design mistakes and technical issues.
I dreaded every hour I had to keep playing Fallout 76 for review. As soon as the game was beginning to teeter on fun or interesting, a bug or a frustrating gameplay design element would quickly remind me that the game was otherwise.
November 5, 2018
Fallout 76: two new beta sessions to come. Read more
November 2, 2018
Fallout 76: game’s physics are tied to framerate. Read more
October 31, 2018
A problem in Bethesda’s client for PC can force you to re-install Fallout 76 from scratch. Read more
October 29, 2018
Bethesda publishes a Fallout 76 live-action trailer. Watch video