The action of Deus Ex: Mankind Divided takes place in 2029, a couple of years after the events of Human Revolution and the infamous ‘Aug Incident’ in Panchaea that resulted in the deaths of millions at the hands of those who had installed augmentations. This event has caused a massive divide between those who have augmentations and those who don't. Amidst this emotional turmoil are various factions aiming to manipulate the public by twisting public opinion of augmentation to advance their own agenda and hide the truth of what really occurred.
A dazzling tech-noir showcase of cutting edge writing, extraordinarily satisfying gameplay and an unrivaled, uncompromising vision of the bleak future we’re inevitably spiraling into. William Gibson would have been proud.
A far more colorful game than Human Revolution, even though the futuristic version of Europe is quite different from the dystopian depiction of Detroit anno 2027.
Mankind Divided rewards exploration and respects your choices throughout its hefty campaign. The city of Prague is absolutely amazing with great details and visuals. The gameplay is also exactly what you expect from a Deus Ex game.
The game mechanics all work remarkably well, from hacking (despite it being a little repetitive after going through the same process dozens of times) to the cover system, to the various forms of combat, resulting in a game that has a poignant narrative whilst still being enjoyable to play.
Gameplay is what truly makes Mankind Divided shine, and here, any problems with the racial story is made up by having a complex and immersive world with level design purposely built around the idea of Deus Ex‘s choice gameplay.
Video game narratives can be great, but nothing will surpass the stories we create in collaboration with a game – emergent, unscripted moments that pop up unplanned and create lasting impressions, and that’s where Mankind Divided excels.
Deus Ex: Mankind Divided could – and should – have been amazing. All the ingredients were there: an intriguing premise, engaging and mature narrative themes, solid gameplay foundations and a beautiful look. However, the rushed plot, nonsensical conclusion, under-developed characters and continued shortcomings in combat mean this is a title which fails to live up to its potential.
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