Dead In Vinland is a survival/management game, mixed with RPG and adventure elements, focusing on a Viking family trying their level best to survive on a mysterious island. Exiled on a faraway and unknown land, lead Eirik and his family on their quest to survive. Manage their physical and mental health, explore the island, organize your camp and deal with other human beings.
Some will help you, and some will be less… friendly. Unveil the esoteric mysteries of Vinland. They could save your life… or lead you to your demise.
Dead in Vinland is easily one of the best games I've played, and its addictiveness is real. Every time you die, you'll reach for that new game button, like every other addict before you. Fans of survival managment games should snag Dead in Vinland, which is a steal at $20. The most important thing to remember in Dead in Vinland is that it is designed to defeat you but not destroy you. As the Vikings would say, Fear not death, for the hour of your doom is set, and none may escape it.
Dead in Vinland is a nice mix of RPG, simulation, and exploration elements. With nearly a dozen party members to recruit, multiple tasks to assign people to, and many different ways to interact with the island's inhabitants, there are multiple ways to go about playing the game and every decision you make will matter in the end.
Dead in Vinland eclipses its predecessor in almost every way. If you felt Dead in Bermuda was catering too much to a more casual experience, you’ll find plenty to love here. There’s a ton more depth and the additional combat sequences really add flavour. The game would benefit from being a bit better balanced at its default difficulty settings though.
It will appeal to the palate of the most intense and demanding maniacs of survival.
If you’re a survival games enthusiast, Dead In Vinland will make you say « One more game and I go to bed ». But if you’re looking for compelling story-telling and fighting, you’re in the wrong castle.
Dead In Vinland tries to blend the best of multiple genres, but when combined those once worth-while features become a single idea that many times works, yet at others simply doesn’t.
I didn’t care for Dead in Vinland. The setup’s decent, and early on I thought I’d enjoy my time spent starving, dehydrated and constantly getting attacked by murderous brigands on a desolate island. Alas, it takes an experience that could have been an acceptable eight-hour journey and stretches it out to over fifty (or more!) and becomes an absolute chore by the time players finally wrap it up.
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