A good, fast, accessible, and - thanks to unit gathering and nuclear arm - motivating strategy game.
Blitzkrieg 3 takes us back to the battlefields of World War II, giving us control over the armies of the Allies, the Soviets and the Nazis. Introduced with the game, Nival added an adaptive AI named Boris which gives the game a unique experience, unlike what you’ll find in your average strategy game. Although not for everyone, Blitzkrieg gives hardcore strategy fans something to really dig their teeth into, with an expansive set of tools to take on any objective they may come across. The game also gives you the freedom to take on those targets any way you wish.
Blitzkrieg 3 wants to be a serious, hardcore game, but in reality, this is light strategy fare. It's best consumed in short, two hours tops, sessions.
Solid WWII strategy that tries desperately, but never manages to emerge from the shadow of Company of Heroes.
The winning combination of World War II, asynchronous multiplayer and RPG loot did not bring the jackpot. Still, the game offers a great deal of entertainment for those who are interested in a faster and easier experience than the Company of Heroes 2 offers. [Issue#274]
Blitzkrieg 3 cannot penetrate the hearts of RTS enthusiasts.
Although you’re given a solid level of control over individual squads, you have little control over the game as a whole. Nothing about the game reaches out to the player and pulls them into an immersive WWII experience.
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