Act of War: Direct Action tells a highly realistic, near-future story of a US elite force fighting an international plot to overthrow the current world order. While offering a "First Look at Tomorrow's War", the game takes you through a frightening and believable reality filled with suspense, international intrigue and geopolitical military conflict, wrapped in a top-quality strategy gaming experience. Act of War: Direct Action offers players the opportunity to zoom in and engage in the battle from street level perspective on urban battlefields such as San Francisco, Washington DC, London and Moscow, with incredible detail and without slowing down any of the action.
Act of War features a single-player story mode and various multiplayer modes including 8-player online skirmishes.
Act of War beautfiully bridges the gap between action and strategy and provides an all out assault of the senses thanks to the incredble level of visual detail, intuitive control and an aural symphony comprised of the sounds of destruction.
What sets this game apart from the rest is the life-like and believable urban zones in which you are forced to set up your defence or attack strategies.
A good, fast-paced strategy game that should appeal to traditional RTS lovers and more impatient gamers alike.
Despite all the fireworks it's hard to suppress the feeling that Act of War is as shallow as a puddle. The objectives leave so little room for cunning that if you want to use your brain, you'll have to look elsewhere. [Apr 2005, p.100]
Act of War strikes an ideal balance between demanding and engaging. It's returned our faith to the modern real-time strategy game, and promises an impressive new franchise from Atari.
Its story is well told, its action is well presented, and though it is a very traditional real-time strategy title, it’s a very good one.
Quite brutally it’s old school that just doesn’t meet the modern grade.
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