Pavilion, the fourth-person puzzling adventure from Visiontrick Media, throws you directly into its mysterious world without any text tutorials or beginning explanations. It is a puzzle game portrayed through exploration and audio-visual imagery. By interacting and observing you gradually, bit by bit, learn things about both the puzzling gameplay and the world itself.
Pavilion takes place in a world unknown to both the player and the main character. A surreal dream-like place where reality clash with fantasy. Fully realised in beautiful hand-crafted 2D art and dreamy ambient music that makes for an unforgettable audio-visual experience.
A game in two chapters: Chapter 1 out now. Chapter 2 out as DLC in 2017.
Pavilion is a platform game in which, wonder of wonders, you do not control the main character. Absurd basis maybe, but the result is a very pleasant and original game that surpasses all genre boundaries. The charming design and a relaxing atmosphere make it almost a work of art. It just needs more content to be perfect.Read more...
I will likely return to Pavilion to get lost in its digital labyrinths, to discover how objects can be rearranged to play with the narrative of a faceless man in a suit. When I return to Pavilion’s twisty little passages in Chapter 2 next year, I hope recall that feeling of blissful disorientation I felt in the dizzying corridors of Borges’ prose.Read more...
Great visual experience and at the same time a funny puzzle game for a few minutes. The problem is that it is more art than a game. [Issue #268]
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