Wolfenstein: Cyberpilot brings virtual reality to the revolution against the Nazis. Paris. 1980.
You’re the best hacker in town. Your mission: aid the French resistance by taking control of powerful Nazi war machines. Saddle up, Cyberpilot, you’re one of us now.
Wolfenstein: Cyberpilot has a lot of potential and a lot of very good ideas, but it’s a very short experience and doesn’t have any replay value.
The production values are impeccable and it runs perfectly on the PS4 Pro/PSVR — if there was more meat to it, I’d call Wolfenstein: Cyberpilot one of the most enjoyable VR cockpit games around, but with such a paucity of content, it doesn’t justify even a budget pricetag.
Wolfenstein Cyberpilot's formulaic combat and missions underwhelm, but the premise and the novelty are intriguing, offering a fresh slant on a dark vision.
Wolfenstein: Cyberpilot is a two-hour tutorial for a game that doesn't exist. Despite its (many) failures, it has good ideas and seems promising, but we will never know if it's good because, when the game seems to start, it's game over.
Wolfenstein: Cyberpilot feels like something that should be free or included in a bundle for PSVR owners. It doesn’t feel like it warrants its price tag and it is linear and criminally short. Even hardcore fans hoping for more Nazi-killing action should probably avoid this one until it drops way down in price. There just isn’t enough here to warrant the price of admission.
Wolfenstein Cyberpilot really lacks of content, and offers boring fights that doesn't provide any good sensation. It should have been bundled with Youngblood, and not sold separately.
Another technical marvel for PlayStation VR that looks amazing and makes clever use of the tech – it’s just a shame the game is so incredibly short and so disappointingly dull.
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