WARSAW is a challenging WWII turn-based tactical rpg taking place in a war torn city and sporting beautiful hand painted graphics. Lead a small, dedicated outfit of civilians and soldiers with their unique skills in their fight to take back the city besieged by occupying forces.
You'll become so entrenched in the story and your resistance squad that losses will leave a mark.
Atmospheric and conceptual, therefore, Warsaw does everything right.
Warsaw is a compelling turn-based RPG offering a deep and well thought battle gameplay, while severely lacking in terms of storytelling and lore. A newcomer may face difficulties due to the punishing nature of this roguelite game, but we never felt it was cheap or overwhelming. The similarities with Darkest Dungeon are obvious, yet it still manages to deliver something fresh and distinctive.
Warsaw does not have an engaging story and compelling characters; the AI is lackluster and all the work we do seems to have no impact on the uprising. It's a pity that this, overall quite good Darkest Dungeon-clone, is downright frustrating so often. Questionable decisions from the developers denied Warsaw's path to glory.
This is a good basis for a game, but not a full game by itself. There are too many design errors and too little content - and the characters whose destinies you should be invested in are instead bland and uninteresting.
The upside is that, although the game feels underdeveloped, what it has is a great base to build upon, and the devs have promised ongoing support for the game. I found the art charming and expressive, and the unique characters are brimming with great stories just waiting to be told. The voice acting makes the battles feel alive with commands being shouted in Polish and German, backed up by great sound effects. Finally, there are many strategic gameplay bits that differ from its predecessor that I can see being developed into a full feature to help WARSAW really stand apart. With all that being said, I can’t recommend WARSAW to you in the current state. I’d give it a few months wait before checking it out again.
No matter what you do, it’s the RNG that will ultimately decide whether you win or lose. Instead of playing Warsaw, you might as well just roll the dice and punch yourself in the face every time it doesn’t show six. [Issue#241, p.55]
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