Total War Attila Celts Culture Pack is the third DLC for acclaimed strategy title Total War Attila, and allow us to lead three civilizations, this time set in the Celtic peoples. With this DLC we have at our disposal three new playable factions: The Picts, the Caledonians and Ebdanians, which can be used in single or multiplayer modes campaign and multiplayer battles personalized. Addresses the fierce Celtic tribes in battle and claim their ancestral lands from your parents.
New unique units for each faction, new buildings, new construction chain and raids, and unique technologies for the Celts. Oppose invading tribes and empires and forge your own destiny in Total War Attila.
Dynamic flames during battles is one of the major improvements of Total War Attila. The negative point is the need for very powerful hardware to enjoy it. The Creative Assembly has created the best strategy game of the year, again.
For the uninitiated, Total War: Attila does a good enough job introducing a very detailed world and mechanics.
Total War: Attila clearly goes beyond the usual add-on, but it hardly can be considered as sequel. Despite the serious work on the bugs and several significant innovations it is almost the same Rome II. This is what Rome II should have been from the very beginning – with hard, dynamic and diverse gameplay which is equally alluring both to green neophytes and hardened professionals. [Issue #195, p.58]
By combining an improved UI with deeper strategic gameplay, Total War: Attila increments on Creative Assembly’s formula to deliver a strategy game (almost) worthy of its namesake.
Total War: Attila is as painstakingly difficult as it is rewarding.
Total War: Attila is a lot like Rome 2, but it adds a few fun new elements like nomadic tribes. The political defense system can be seen as a nice add on as well. Too bad this game makes you wait, a lot.
Attila is a small evolution of what we received in Rome 2 - Total War as a whole clearly needs a more distinct changes.
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