You are afraid. You are forced to constantly hide. Those who just recently served you, turned against you, started hunting you.
Your friends and family have been kidnapped. You do not know where they are or what has become of them. And there is nothing you can do about it.
You can only hide and survive, without hope, not understanding why this is happening. You are outcasted, outlawed. You are human.
The Uncertain is an story-driven adventure game by ComonGames studio set in a post-apocalyptic world. Humanity disappeared from the face of the Earth and has been replaced by robots. In the first game The Uncertain : Last Quiet Day the main protagonist was an inventor robot RT, who finds himself among a small group of robots, trying to help surviving humans.
In the second game The Uncertain: Light At The End we will see this post apocalyptic world through the eyes of one of the survivors: a girl named Emily. Together with her, the player has to find out the cause for humanity's disappearance: was it a rogue AI or something else entirely?.
You’ve got to temper your expectations for a title like The Uncertain: Light at the End. It might not be particularly innovative or revolutionary, but what it does deliver is a pleasantly surprising short adventure. It may be a little rough around the edges, but it’s graphically competent, and its excellently-designed world leaves you wishing there was more. The story pacing may be all over the place, and the abrupt ending comes too soon, but it’s enjoyable enough while it lasts.
Overall, Uncertain: Light at the End is a good, small-scale science fiction story. I don’t want to punish the game too harshly for its technical issues because the developers acknowledge them and are working hard to fix them in future patches. In the next year, the game is planned to be released on consoles as well. Hopefully, the developers will be able to fund the last part of the trilogy, so that Emily, together with an unlikely ally she met in the end, will finally be able to figure out the reason for the robot invasion.
The game is pretty short and it would be even shorter if you were given the option to skip dialogue or move while listening to voice logs. For me it was not at all compelling, characters were annoying or just very poorly written and the gameplay didn’t add anything to make it interesting. If you are a fan of the first game, perhaps you will be invested enough in the lore to want to get through this, but otherwise I would suggest avoiding it.
The strong work done on its setting is consistently undermined by technical and storytelling problems, while its position as the second part of the trilogy means that its story beats are never successfully concluded. This could all be resolved with its final episode, but as it stands there's a lot of improvement needed.
The Uncertain: Light At The End is a heap of derivative themes and ideas missing the narrative and mechanical buttresses needed to hold it together.
While the story and entertaining characters will keep you engaged until the end of The Uncertain: Light at the End, you will still need to wait for the next episode to (hopefully) discover who wins the battle between humans and robots.
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