The Blackout Club is a first-person horror game, directly inspired by series like Stranger Things, in which a group of friends are dedicated to investigating a series of strange events in the village. They'll soon discover that their village has been a cover to hide an even bigger secret. The event in question that keeps them awake every night, is that all the citizens wake up at night and walk asleep through the village.
The next day, the citizens remember nothing from the previous night. The members of The Blackout Club PC, are some of the teenagers who managed to wake up during sleepwalking, remembering everything, but when you tell the adults nobody believes them. Now we will join with our friends in defeating the powerful forces behind these strange events.
To fulfill our mission, we will have numerous tools, such as drones, noise devices, and grab hooks.
Pace yourself in the Blackout Club and it can be a fantastic game for a long time. From its various enemies and threats to its sinister suburban setting, the game feels great to play with friends, just as long as you don't spend too much time with it at once.
The Blackout Club isn’t really a horror game. Essentially, it’s a non-lethal stealth game with horror elements. Co-operative and antagonistic multiplayer elements keep it from getting stale too quickly, although the true measure of its longevity lies in content updates post-launch. Eventually, the game will need more locations, enemy types and objectives. Greater focus on co-op would be a huge bonus, too.
The Blackout Club is an often brilliant evolution of the co-op multiplayer experience that is weakened by the repetitive nature of its core gameplay along with a discouraging grind.
Moments of stealth-flavored enjoyment in The Blackout Club are often overshadowed by the game's unpolished state, with bugs and repetition robbing the game's mysteries with growing frustration.
An absorbing thriller with a splash of They Live and The Goonies, this spooky multiplayer game has you investigating paranormal goings-on in suburbia.
The prologue is an amazing experience and the game itself, while drastically different, still kept my friends and I coming back. But it's not a good game. There are too many bugs and mishandled mechanics holding it back, in addition to a huge bait-and-switch on story and lore. I do think there is a lot of potential here, as The Blackout Club fills an empty void in the market, but dang it's just so disappointing in its current state.
The multiplayer focus makes it difficult to form an emotional attachment, detracting from what could have been a uniquely unnerving experience. In the current state this game is worth trying if you’ve got a few friends on board, but I’d love to see a more thorough exploration of the mechanics in a well-crafted, single-player story.