Egypt, the 1930's. Erased from ancient history and buried in a nameless tomb for 4,000 years, Seteki the Witch Queen has risen once again. Only one troop of daring heroes can stand against the fearsome power of Seteki and her army of mummified monstrosities: The Strange Brigade!Explore Egypt, the 1930's.
Erased from ancient history and buried in a nameless tomb for 4,000 years, Seteki the Witch Queen has risen once again. Only one troop of daring heroes can stand against the fearsome power of Seteki and her army of mummified monstrosities: The Strange Brigade!Explore remarkable ruins, solve perilous puzzles and uncover tantalising treasure while blasting your way through an array of undead enemies in thrilling third-person action that's certain to bring out your inner adventurer!
I wasn’t expecting a huge amount from Strange Brigade, but what I got was a really enjoyable experience both offline and online. This was a pleasant surprise, as generally I’m not someone who would usually play online if I can avoid it. The fact that even I preferred playing online speaks volumes about Rebellion’s efforts in making a game that’s best played in co-op. There are a few things that could have been done better, but nothing that can’t be overlooked. This is one of my favourite multiplayer games in a very long time.
Strange Brigade is enormous amounts of fun whether you’re playing in co-op or single-player, and you’ll more than get your money’s worth from it.
Strange Brigade, with its pulp magazine taste, is a good action co-op to play among most demanding titles. Unfortunately, the amount of content at day one is limited, holding back the score, although Rebellion has announced additional campaigns and new characters to expand the game after launch.
Strange Brigade is a sound party shooter, stylish and good to play with friends. It’s a nice romp, but the actual content feels very facile to me, lacking in terms of any meaningful engagement with the player.
Strange Brigade is quite charming in its complete devotion to depict an overtly British adventure in supernatural Egypt of the 30s. For the 4-5 hours it lasted we had a satisfying co-op experience, filling like proper tomb raiders against hordes of skeletons, mummies and some welcoming boss fights. Unfortunately the lack of any significant feeling of progression and randomisation means that the replayability is almost non-existent.
A bare-bones basic shooter that's good for some fun with friends, but there are other, better co-op adventures out there.
Fun but not daring enough to be memorable. [Issue#205, p.77]