Star Wars Battlefront II allows players to experience the untold story of an Imperial elite special forces soldier in an all-new single player campaign. In epic multiplayer battles, players pilot a First Order TIE fighter through intense dogfights in space, and play as ground troopers or iconic heroes and villains, such as Yoda and Darth Maul, across all three Star Wars eras. Featuring new characters created by Motive in close partnership with the story group at Lucasfilm, the Star Wars Battlefront II single player campaign delivers a new story to the Star Wars universe.
Taking place in the 30 years between the destruction of Death Star II and through the rise of the First Order, the single player story introduces Iden Versio, the leader of Inferno Squad, an elite special forces unit of the Galactic Empire, who are equally lethal on the ground and in space. In addition to Iden, players also encounter and play as other iconic Star Wars heroes and villains like Luke Skywalker and Kylo Ren during the campaign.
Battlefront II is an excellent shooter thanks to its gameplay and a great amount of content. Yes, the loot boxes system may feel unfair, but it is an outstanding game overall.
Star Wars: Battlefront II, is a great game but overshadowed by the in-game purchases. Let’s hope after the changes, game will get its deserved attention.
Behind the beautiful Star Wars façade lurk fundamental design flaws, making Battlefront 2 a shooter that just barely manages to be good.
Beyond the somewhat short, very linear, and probably not replayable single player campaign, most people coming to Battlefront 2 are going to be interested in the multiplayer. This has proven to be very difficult to review, because there have been so many game updates to multiplayer since the release that I feel like I’m trying to review a moving target, though the core of multiplayer has not changed all that much through the updates. Long story short, the multiplayer gaming is staggeringly unbalanced because of the way the whole game is structured, and I doubt even another dozen updates is going to change that.
Oh, and my sweet Lord, this game does wonders in the space battles department. You’ll fly around Star Destroyers and through Death Star debris, zipping between laser blasts and missiles. Eventually, just as in Galactic Assault, in Starfighter Assault games, you’ll spawn in hero ships like the Millenium Falcon and Slave I. Or that one green ship that looks like a bathtub turned upside down. Is it Bossk’s ship? Regardless, you can fly in it, if the cool ships are taken.
Star Wars Battlefront II houses a decent single-player campaign and good multiplayer, but, like the otherwise slick design of its multiplayer maps, that accomplishment is often obscured by distractions. Normally, my brain blocks out in-game monetisation, letting me enjoy the game for what it is. Battlefront II changes that because spenders get a real advantage here. You cannot help but notice it encroaching on everything, plastered all over the game’s convoluted, drawn-out progression system.
As much as I loathe this implementation of loot boxes, I still keep playing Battlefront II and I will probably continue to do so on and off. I mean, I do like the game. I just wish it wasn't being squandered like this. You'd be well-advised to wait until overhauls arrive -- assuming they ever do.
November 22, 2018
DICE publishes a trailer of Obi-Wan and the Geonosis map on Star Wars Battlefront 2. Watch video
December 14, 2017
EA adds The Last Jedi content on Star Wars Battlefront 2. Read more
November 9, 2017
Star Wars Battlefront 2 confirms the price of crystals and loot boxes. Read more
November 7, 2017
Star Wars HQ reunites all the Star Wars Battlefront 2 heroes in a new video. Watch video