Emerge from the depths a crumbling kingdom and to the challenge of defeating increasingly difficult demonic bosses. Choose aspects of yourself to weaken before defeating the avatars of Sin.
For such a small indie team, delivering boss fights that can resemble, even slightly, the ingeniousness of From Software’s work is nothing less than highly commendable. Although Sinner can feel a bit bare bones in terms of content it can nevertheless provide a good thrill for boss rush games aficionados or anyone who wants to take part in challenging, albeit fair, battles.
An original, hard and fun action game. It's too short, but it is well designed and its challenges are worth it.
For the type of “boss-rush” game that it is, Sinner does present a unique challenge to its players and allows you to try and learn on the fly after each fight.
As commendable its combat and enemy design may be, Sinner: Sacrifice for Redemption‘s reliance on templates and tired tropes inevitably wears down what little (though effective) originality it houses.
While it seems like it's missing a lick of paint to make sure that its aesthetics are as strong as its mechanics, it's still a smart step forward and a good example of how we can pay homage to the beloved works of others with originality.
Sinner: Sacrifice for Redemption has potential to be a great action game, but the uninspired design of its enemies and a lack of quality in gameplay mechanics ruin the experience. It's an interesting game, but not the great game that could be.
Good graphics can’t redeem some of the poorer design choices in Sinner: Sacrifice for Redemption. A very, very rough take on the Soulsborne formula, Sinner is really only for diehard fans that are truly desperate for something new to cut their teeth on.
August 2, 2017
Sinner: Sacrifice for Redemption, inspired in the Souls saga, unveils its first trailer. Watch video