Rising Storm 2: Vietnam is the sequel to PC Gamer’s 2011 & 2013 ‘Multiplayer Game of the Year’, published by Tripwire Interactive and developed by Antimatter Games, the same team that created the award-winning and innovative asymmetric gameplay of the original Rising Storm. For the first time, the authentic gunplay and visceral first-person action of the Red Orchestra series is coming to an era of automatic rifles, man-portable grenade launchers and more modern weapons systems. Rising Storm 2: Vietnam casts players into a brutal, authentic recreation of the Vietnam War.
Rising Storm 2: Vietnam offers intense tactical action for up to 64 players in battles between the US forces and the Vietnamese, with each force having their own unique abilities and tactical advantages such as Napalm Strikes, Artillery Barrages, surface-to-air missiles, traps, ambushes and more. A variety of authentic period weapons available including the M16, M14, M60, M79 and M3 Grease Gun for the Americans; and the Type 56 Assault Rifle (a Chinese copy of the famous AK-47), RPG-7, MAT-49, SKS Carbine and many, many more for the Vietcong. Weapons also have a wide range of functionality with in-game implications, including adjustable stocks, attachable bayonets, and a new and advanced recoil system which builds on the already phenomenal weapon handling that the Red Orchestra series is famous for.
Players on the US team will be able to pilot 3 different helicopters - the UH-1H "Huey" transport, the OH-6 "Loach" light recon and the powerful AH-1G "Cobra" attack helicopter. Play as both the United States Military and Vietnamese resistance fighters. Rising Storm 2: Vietnam allows players to control either the U.
S. Army and Marines Corps or the militarized and guerrilla forces of North Vietnam - the NVA and the Viet Cong. Each map faithfully recreates the look of the Vietnam experience and aims to pull players directly into the war with its extreme authenticity to real life.
Maps will include the famous jungles of Vietnam, but will also cover battles that occurred in cities, on rolling hills, in US Firebases, Rice Fields, Plantations and many more authentic locations. Game types include Red Orchestra's classic territory control mode, the new Supremacy mode, for large-scale combat including helicopters, VC tunnels and more, as well as the new smaller Skirmish mode and maps designed for 16 or less players. These new smaller maps are designed to be a more competitive, squad-based experience that reflect the small unit actions that Vietnam is famous for.
Enhanced squad system that allows players to set up squads as they want them - name them, add their friends, set the squad tag color in game. Once in game, easy identification of your squad in the world and on maps - and dedicated VOIP channels for the squad, as well as bonuses for working together. Rising Storm 2: Vietnam's focus will be player skill and balance.
We won't be locking content like weapon upgrades, improved player characteristics or new armaments behind a rank or experience system. We want to put the tools to succeed in the hands of every player. Rising Storm 2: Vietnam will allow players to customize their player characters with additional uniform and equipment variants earned as they play.
These will include new headgear, clothing, tattoos, glasses and more.
Rising Storm 2, like its predecessors, is a tight, realistic multiplayer shooter with a robust community of players and balanced asymmetrical gameplay that feels fair. The sound design creates a suspenseful atmosphere while the iconic rock music of the era sets you squarely in the time period. Graphically, the game is not the best looking title around, but it's good enough not to adversely affect one’s enjoyment of the action. While not exactly noob friendly, the community will help you get your swamp legs and, as a team-based game, you will have to communicate with others if you don’t want to simply be in the way. If you are looking for something more realistic than Call of Duty or Battlefield, but faster than Arma, look no further than Rising Storm 2. I will see you in my sights.
A fiery test of awareness, speed and accuracy which upholds the series' devotion to teamwork and authenticity, but doesn't nail the asymmetry of modern era combat.
If you like a multiplayer FPS where realism and tactic battle comes first, you should give this a try. Keep in mind it's very demanding, so make sure that you're ready for a challenge.
In a market controlled by the Call of Duty, Counterstrike, and Battlefield franchises, Rising Storm 2: Vietnam is a breath of fresh, albeit hot and muggy air. Tripwire Interactive has yet again produced a stunning game that is surprisingly tactical in its gameplay mechanics, and brutal in its tone.
Rising Storm 2: Vietnam is an intense shooter that stresses teamwork over running-and-gunning. The chaos on the battlefield truly shows you what it's like to be under fire.
Rising Storm 2: Vietnam manages to carve itself a place in an already flourishing genre, all thanks to the semi-simulation war combat. The Vietnam War makes for a distinct battleground that has been smartly incorporated into the game’s mechanics, which bring slower paced matches with more emphasis on team work and survival combat than rushing out to be a solo war hero. Rising Storm 2: Vietnam is aimed at a specific group of first-person shooter fans who are lured by the prospect of an experience more closer to the realism spectrum, and by looking at the server browser, there seems to be enough players to give this game legs. If that sounds like something enjoyable, then I can see Rising Storm 2: Vietnam becoming the multiplayer shooter of 2017 for those people.
It's the only modern multiplayer FPS based on the Vietnam war, and its developers used all their past experience to create a fun, stylish and very gory shooter. That being said, next time Tripwire will have to come up with something more original than that.