Risen 2: Dark Waters is the second attempt of Piranha Bytes at conquering the cRPG market after the German company lost the rights to developing Gothic. The game continues the story of the first part and builds upon the ideas present in the prequel. Set several years after the end of Risen, raging titans have devastated the world and pushed humanity to the brink of existence.
Subsequently, monstrous creatures have risen from the watery depths of the sea and their attacks have brought all seafaring to a grinding halt. The Hero, now a member of the Inquisition, is sent out to find out how to stop the chaos caused by these creatures from the deep. His quest begins with rumors that the pirates who frequent the southern islands are the only ones who know a way to get rid of the creatures once and for all and end their reign of terror.
Risen 2 transcends its shortcomings by boasting a wonderful living and breathing world and a refreshing new setting, masterfully crafted and executed. Although the combat is way too easy and the ending comes much too suddenly, Risen 2 is a great role-playing experience for any fan of open world games.
This second chapter of the Risen brand is an imperfect but charming RPG, with stunning environments and an engrossing story. An epic sea adventure we haven't seen in years!
Despite a poor combat system, Risen 2 has a good atmosphere and great characters, enhanced by fun dialogue and a nice storyline.
It actually felt more like a long DLC than an immersive game world.
You can look forward to beautiful vistas and loads of quests, but the pirate fun is spoiled by engine problems, a lot of inconsequences and a truly terrible fighting system.
Clunky quest structure and uninteresting main characters shoot this weirdly compulsive RPG in the foot.
There's plenty of potential and good ideas here but very little fun, in a game that tries to make a pirate's life seem as frustrating and repetitive as possible.
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