Witness the journey of a grizzled soldier Snake across Africa and Afghanistan as he resumes his life after the events of Ground Zeroes. Set in 1984 during the Soviet invasion on Afghanistan, Metal Gear Solid V: The Phantom Pain fills the unexplored cards in the timeline of the venerable series, letting the player control every step along Snake's way to power. Follow him as he gathers technology and personel to create his own organisation separate from international militaries, all while making his name heard around the world.
Hideo Kojima's magnum opus and the final game made for Konami, MGSV is a stunning open-world military experience giving players freedom to act on a scale rarely encountered elsewhere in the genre. Stealthy, overt or any mixture thereofe, The Phantom Pain provides the solid gameplay needed to carry out any on the player's ideas in a perfect and carefully crafted way.
I can’t believe the amount of content squeezed into this beautiful created masterpiece.
Metal Gear Solid V: The Phantom Pain is the best playing entry in the series, and while it’s not going to wrap up the entire story in a neat little bow, it’s a technical marvel that works beautifully as a playground for espionage.
Metal Gear Solid V is the best playing game in the series by a long shot. You choose where and how to do missions, and if sneaking isn't your thing that's fine too. The base-building is a good addition, and ties into the story and world superbly. The story is a slow burn, but goes out with a bang.
MGS5 is an enormous open-world adventure, a monster of a game that can entertain for months.
It might not be the best Metal Gear Solid game ever released, but it's certainly the bravest and most interesting. [Oct 2015, p.53]
Flawed in many, many ways, but none of those ways impact a glorious, emergent, open-world experience.
Metal Gear Solid V is amazing at times, and I enjoyed playing it, but there are so many embarrassing blunders and contradictions. Rich tactical gameplay vs an almost dead world. Fun HQ management and interesting characters vs an unfinished narrative and boring side quests. In some regards, this is a huge step back from previous Metal Gear games.
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