Marvel’s Avengers is an epic, third-person, action-adventure game that combines an original, cinematic story with single-player and co-operative gameplay. Assemble into a team of up to four players online, master extraordinary abilities, customize a growing roster of Heroes, and defend the Earth from escalating threats.
It’s a great-looking and sounding game, but one that definitely needs some fine-tuning with the loading and quality of life issues that hamper the experience. Still, the good far outweighs the bad, and Marvel’s Avengers ends up being one of the best superhero experiences ever put in a video game.
It would be hard to recommend Marvel’s Avengers to anybody who is looking for a rich multiplayer experience. Despite being a live-service game, this is no Destiny. But Destiny was also pretty sparse when it first came out. There could be a lot of quality content in the game’s future, and it does seem that the developers want players to stick around for a while. There is a slew of post-launch content planned, after all. Spider-Man, who will be exclusive to PlayStation consoles, isn’t even due out until 2021. It is difficult to imagine what is meant to keep players grinding from now until then. The game is amazing for a weekend, but for several months? For the moment, it seems unlikely. Hopefully that will change.
For all of my criticisms, Marvel’s Avengers is still a game I can’t wait to get back to playing. While there’s a lot of work to do, it gets one main thing right: it’s fun to be an Avenger. Crystal Dynamics captured this incredible feeling of being a superhero and distilled it into a digital environment. Combat is deep and nuanced, with far more complexities and character than your traditional superhero brawler. Right now, Marvel’s Avengers is a bit rough around the edges, but “good isn’t a thing you are. It’s a thing you do.” If Crystal Dynamics can smooth performance and squash bugs, as well as build out a more compelling endgame experience, it has a lot of potential to be one of the most memorable and replayable loot brawlers of this generation and next.
Marvel’s Avengers is both a fantastic story and a dead-average grind for meaningless loot. When everything comes together, it’s a brilliant power fantasy with heart and a true passion for its source material. Those moments are fleeting though, held back by a range of technical issues, shockingly sloppy design, and no solid idea of what kind of game it really wants to be. Some assembly, definitely required.
As it stands now, the campaign is great, and playing as each of the Avengers is fun, but the game just offers too little post-campaign content to warrant continued play. The performance issues are just unacceptable for a AAA game of this caliber. It's clear that this game should have released later in the year or delayed for another year. It really feels like this is yet another game shoved out the door while saying, "We'll fix it later."
Marvel's Avengers' campaign is fun and endearing, but the loot-based post-game meant to be the meat of this meal is unrewarding and overly repetitive.
There is nothing heroic in Marvel’s Avengers, a game that gives the feeling of a mobile title that invades our living room under the "AAA" budget hood. The thing that saddens the most is the sacrifice of Deus Ex’s third installment in order for this microtransaction fest to be released.
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