A very good Mad Max game, with some excellent bits but also some issues. The setting is great, car combat is incredibly fun - there's a good sense of freedom and the main missions are pretty good, but the story is quite flat (even though the ending is great), the fighting system is nothing more than decent and the optional stuff becomes pretty repetitive.
Mad Max successfully blends well-known and popular elements from other games. Post-apocalyptic world is very well presented and driving behind the Magnus Opus' wheel is so engrossing that the latest work from Avalanche is definitely worth your time, even if one needs to turn a blind eye to few shortcomings.
In the end, Mad Max’s ability to create a good time far outweighs any problems it has.
It captures the charm of the outstanding original, and should satisfy fans of the original. However, it is also monotonous, tough and a little unimaginative.
Is it a bad game? Absolutely not. On the contrary, Ubisoft's open-world template is perfect for churning out market-friendly games that tick all the boxes of "What People Want." Or, perhaps, "What You Want."...And honestly, Mad Max's formula is still to some extent "What I Want." Just not as much as a few years ago.
The formula wears off quickly but the fans of the movie will have their Mad Max fix.
The type which does not present a novelty for open world Mad Max. Repetitive missions. Is it fun to collect scrap metal?
May 31, 2018
Nordisk Film Games acquires Avalanche Studios (Rage 2, Mad Max). Read more
April 25, 2017
Avalanche Studios (Just Cause 3, Mad Max) gets a 10M$ investment from Nordisk Film that will allow the studio to self-publish its games.