Last Day of June is a narrative puzzle game that makes full use of a wide range of powerful emotive devices to make its point. Its fairly straightforward puzzles won't keep you up, scratching your noggin at night, but the effect of its wonderful characters and the love they have for one another will leave you feeling like you belong to something bigger than yourself.
Last Day of June is an emotional roller coaster that explores the themes of love and loss in interesting ways. Its simple story is an effective showcase for the diverse and charming cast. Its puzzles serve as fun palate cleansers that, despite their easiness, guide the narrative from start to finish. The stingy auto-save might have caused me some grief and an hour of lost progress, but that shouldn't deter fans of the genre from giving it a try. Be sure to keep an eye out for that pencil-and-paper symbol!
Last Day of June is a bittersweet, pastel colored shot of a story about loss, grief and dedicated love. A successful mix of Ovosonic's artistic vision and Steven Wilson's haunting, melancholic tunes. As such, it provides a storytelling-based experience, with a nice touch of time-tweaking mechanics.
There is a deep sense of melancholy in Last Day of June, created through narrative tension and player resignation to seeing the same cutscene for the fifth time. Its solid story and dreamy visuals are the game’s saving graces in the end, through the repetition kept me from being completely drawn into its magic — a tragedy unto itself.
Without much words or lengthy conversations, Last Day of June tells a compelling story about destinies, dreams and loss that surround its protagonist Carl. The game needs more work in some technical and visual aspects, but I gotta hand it to the developers from Ovosonico — they know how to work with emotions.
Last Day of June is unique and story-driven, suited for those who appreciate a slower-paced journey. The reward is an artful experience that stands a chance of resonating with your heart.
Last Day of June wants you to feel a certain way, but the way it goes about it is clumsy and haphazard, and the visuals are unsettling.