Remember that you have a "price alarm" with which we will warn you when the game falls below a specific price. It Lurks Below offers a unique RPG experience. First we'll have to create a character from scratch and choose from several different classes, each with its pros and cons, and venture out on maps with randomly generated levels.
The game has many elements of the RPG genre, but it stands out for its high number of statistics and character classes. Exploration, secret areas, bosses, a survival talent tree and three different game modes, it is able to offer a unique game experience in the genre, with many touches of humor and a lot of depth in your gameplay.
In the end, It Lurks Below is not a bad effort but everything it offers we’ve seen numerous times before. There is nothing about it that is objectively bad but there isn’t anything that stands out either. It’s a perfectly serviceable indie title that just ends up reminding us of better and more original games out there. In the vast sea of independent games, that’s simply not enough.
Overall, the game seems very unbalanced, with poor sound usage, simple animations, messy UI, and a difficulty curve after death.
I’ve still happily lost hours mining away, blasting gun-toting demons with bouncing icicles and hanging with my skulls. It’s constantly doling out new weapons and monsters to test them on, and every dive into the subterranean world results in so much more loot than I can carry that I’ve just got to go back down one more time. Brevik, as you might expect, is still pretty good at making the grind compelling. [Premature Evaluation - Early Access]