Play as an Artificial Intelligence guiding a stranded xenobiologist through a beautiful and mysterious alien ocean. A non-violent sci-fi story, enter a world of wonder, fear and vulnerability, unraveling the history and ecology of an impossible planet. What will you discover together?.
In Other Waters is engrossing, beautiful and perfectly balanced both in terms of immersive gameplay and intriguing narrative. It's relaxing without being boring, and thoughtful without treading the same tired sci-fi tropes.
In Other Waters develops its central mysteries in expert fashion, drip-feeding its revelations in a way that feels natural, and dispatching you to inspect the corners of its map in a way that doesn't feel contrived. As you steadily learn more of what Vas' partner was up to on this strange planet, and you yourself begin to grasp humanity's plight, the mystery builds to a confident conclusion--one that satisfies yet remains aware that some questions are more enticing when left unanswered. In this sense, its story echoes the restraint that runs through the entire game to deliver a stylish, assured, and utterly absorbing adventure that demonstrates again and again it knows how to do a lot with seemingly very little.
Despite some of its interface quirks, In Other Waters is a masterfully designed game, woven tightly into its music soundtrack and emotional chronicling of the relationship between humans, AI, and the environment. My heart aches for how closely Ellery’s journey foreshadows what could someday be our own, and how the caretakers of our planet have failed to nurture it on even the most basic, fundamental level. In my humble opinion, In Other Waters isn't just a video game about collecting samples and exploring the unknown. In a world full of companies trying to push out the most realistic next-gen graphics, it's a work of art that transcends what it means to experience a deeply-moving narrative in a video game and reminds us that you don't have to rely on thousand-dollar video cards to be immersed in an incredible story. But, please don't just take my word for it.
It's relatively easygoing, then: contemplative and calming. [Issue#346, p.107]
In Other Waters shows an earnest appreciation for the science of biology, deftly fusing it with an important message and an almost therapeutic aesthetic. It's worth the time and money for anyone who wants something a little different out of their next narrative game.
In Other Waters is an OK game. It misses out on some things by not explaining the shortcuts or the fact that you don’t need to return to waystations to go back to base. I don’t know if I can say that it will stay with me for too long. The story is somewhat bland and inoffensive, and minimal controls are somewhat clunkier than necessary. The visual presentation of it all is a highlight though. I guess you can grab it if you want to replace Nauticrawl’s combat with the secret life of underwater bacteria.
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