Hunt: Showdown is a competitive first-person bounty hunting game that packs the thrill of survival games into a match-based format. Set in Louisiana in 1895, the game boasts a mixture of PvP and PvE elements that creates a uniquely tense experience. It’s not just the creatures who are a threat—it’s every Hunter on the map.
In the classic game mode, a match of Hunt pits ten players—playing solo or in teams of two—against each other as they race to take out gruesome beasts for a bounty they must collect and get off of the map, while Hunt’s quickplay mode offers a shorter match for solo players to scavenge for weapons as they compete for a diminishing pool of bounty. The higher the risk, the higher the reward–but a single mistake could cost everything.
The learning curve is a bastard and, while the matchmaking is generally pretty good in terms of finding you opponents, you’re going to die again and again, in awful and hideous ways. It’s grim and beautiful, with no single-player mode outside of the tutorial. And if that sounds awesome – and honestly it is – then you know what to do.
Despite the courageous setting choices and high standards, Hunt: Showdown is an exceptional shooter that occupies its own small niche in times of dwindling Battle Royale hype with innovative ideas and perfection of balanced gameplay.
A great competitive shooter if you are willing to invest time and can accept the slow character progress.
Hunt: Showdown is an incredibly intense and sometimes nerve-racking game that will require a lot from you. In return, it delivers an experience and a world you will have a hard time finding anywhere else.
Hunt Shodown is an excellent title in almost all respects. The permanent death of the hunter could make some players turn up their noses, but once they get into Crytek's game schemes, they manage to live with this choice.
The work is raw, but not ruthless to the point of being frustrating, especially for those who are used to the "winner takes all" policy.
There's a lot that works in Hunt: Showdown, from its setting and creatures design to its strong blend of PvE and PvP action. Like the bayou, the game first appears sort of quaint, unique, and interesting to explore. But below the surface, once you get into the thick weeds of it, you end up feeling like there's plenty of places you'd wish to have traveled.