"Ghost" is a metroidvania where two super hackers hire a mysterious agent in order to infiltrate the Nakamura Space Station and steal the greatest electronic secret ever. Of course, the space station will defend itself, which is where the fun begins: the station's defences, with their never-ending arsenal of weapons and artifacts, will have to be destroyed. But the story gets more complicated when the hackers find out about their agent's hidden ties….
It's probably not going to get the recognition it deserves, but it's one of the best metroidvanias we've played in the last few years. If you like the genre, give it a try.
A competent and brilliant metroidvania, that demonstrates Francisco Telléz's talent once again. There are some nuances here and there, and the difficulty curve is not always perfect, but it's still a game that should be played by any fan of the genre.
Ghost 1.0 is a great Metroidvania, with some defects as an irregular difficulty curve and some game design choices that do not always work well. However, the plot is well-written and the gameplay is extremely functional.
If you've never played "metroidvania" type of games, Ghost 1.0 is an excellent entry point.
Ghost 1.0 is the top arcade in almost all of its parts. It offers thrilling action and puzzles for thinking. Game experience, which aptly follows the old times with Metroid and Castlevania. It iis just slightly crippled by unbalanced difficulty.
Francisco returns on the scene with another metroidvania, adding, in order to renew the genre, rogue-like elements. The result is satisfying but imperfect, especially as regards the balance. It represents a shooter inspired exponent of the genre, with a slight irony that lies underneath and involves the player. If you’re a fan, you’d better have a look at it.
Ghost 1.0 is a great game with a great visual style and interesting story and characters, that has moments of huge frustration because of the insane difficulty increases.
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