Genesis Alpha One is a revolutionary mix of roguelike shooter, base building and survival that puts you in the role of an interstellar pioneer. In a near future ravaged by wars, corrupt regimes and global capitalism left unchecked have resulted in natural resource over-exploitation and pollution; devastating the planet. Supported by Earth's remaining governments, four influential corporations initiate the Genesis program.
As the Captain of a Genesis starship, you journey into uncharted space on the ultimate mission. Build and manage a space vessel, farm resources, deal with terrifying alien infestations, clone creatures and explore a vast, randomly generated universe. Your goal: Find new homes for humanity's DNA and save the species from extinction.
Genesis Alpha One is a tremendous roguelike that rarely holds back. Its many systems are well balanced, its plethora of unique objectives remain fresh, and its random generation solidifies its already impressive variation. There’s room for minor improvements, and there’s some slight visual blemishes across the entire board, but this takes little away from the constant uncertainty that the game relays at a tense and frequent rate.
Genesis Alpha One, once it grabs you, is a hard one to put down. Dripping in atmosphere, exploring and building your own space-ship and then visiting strange new planets has all the wonder you could hope for. The added tension of wondering if your crew has been infected by some sort of alien parasite – and then watching as your ship slowly becomes a scene from sci-fi horror film, is exhilarating.
Genesis Alpha One knows how to mix different genres to find its own identity. The Result: a fun and addictive game.
Genesis Alpha One is an interesting experiment that works in all its components despite it needs some more refinements that need to came from the developer support.
It’s a testament to the game’s staying power that, even when your ship has been destroyed, you’ll come back for more. Just don’t go sticking your face in any oversized eggs.
A very successful blend of management, base building and FPS mechanics, partly ruined by an unbalanced and frustrating rogue-like component.
Losing progress in a roguelike is meant to entice you to hop back in with new accessories to change your next run, but Genesis Alpha One doesn't have the mechanics in place to make these variations interesting enough to experiment with.
August 2, 2017
Team17 unveils its Gamescom lineup: The Escapists 2, Genesis Alpha One, Sword Legacy: Omen and Yoku’s Island Express.