Be part of a new Fear Effect adventure with Fear Effect Sedna, a new game in the classic series made popular on the original PlayStation console. With a whole new story, and shifting to a pausable real-time tactical action style, players will be able to control the team strategically and tackle enemies and puzzles alike. Fear Effect Sedna PC is set four years after the events of the original Fear Effect game, and things have changed for the team.
Hana, freed from the Triad, lives with Rain in Hong Kong and works as an occasional mercenary, while Deke has grown apart from them since Glas returned to the US. Hana accepts a small mission for a shadowy organization asking for her services. Her target: a mysterious ancient statuette held by the Chinese ambassador in France.
She sees it as a good opportunity to visit her birthplace… But this 'easy' mission is about to lead Hana to something way bigger than she expected. Meanwhile Glas is approached by a client who catches his attention enough that he soon sets out for Greenland. How will these events bring the old team back together? Fear Effect Sedna is dedicated to recreating the atmosphere and characters from the original Fear Effect.
However, while there are familiar aspects of the game to previous incarnations of the franchise, you'll find yourself immersed in a completely unique and new world with Fear Effect Sedna - one that will appeal to fans both old and new. Features: * New environments in isometric view: Explore the deep caves of Greenland, abandoned scientific complexes, underwater stations and ethereal realms based on Inuit mythology. * A real-time tactical action game: Exploit your heroes' special abilities and combine them to maximize your team's effectiveness in attacks.
* A deep and mature story: Learn more about Fear Effect's iconic characters' past as they delve into this new mystery. * Explore a whole new culture: Myths from the Inuit people are imbued with power of the elements and the cold sea. Meet and fight unexpected creatures from the spirit realm!.
I may be disappointed with how the larger-scale fights and voice acting turned out in Fear Effect Sedna, but it’s pros- namely it’s stealth gameplay, puzzles, and visual design- were strong enough that I still ended my time with the game having enjoyed myself. It’s a game that thrives in it’s smaller moments, which remain memorable through the bigger ones. The Fear Effect setting is one I found engaging, and I hope we're able to see more of it in the future.
The whole affair feels sort of perfunctory.
Fear Effect Sedna shows that the developer truly knows its source material inside out, but unfortunately the gameplay aspect remains lost. With poor voice-acting, a broken, almost unnecessary tactical system, unreliable A.I., and flat action, Sedna just isn't fun or compelling.
It was probably developed with the best intentions in mind, but Fear Effect Sedna remains crippled by technical defects and gameplay problems, which always draw us out of the game experience.
It's sure that developers of Fear Effect Sedna are huge fans of the franchise. They had some ideas about this new episode and there are a few elements that feel compelling. But in the end, there are too many things that just don't work or frustrate the players. Too bad.
Sedna simply does not understand games from which it supposedly draws. [06/2018, p.77]
Fear Effect Sedna conclusively stomps out any life the series had left with its shallow, malformed gameplay and disjointed narrative.
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