Far Cry 3 is an open world first-person shooter set on an island unlike any other. A place where heavily armed warlords traffic in slaves. Where outsiders are hunted for ransom.
And as you embark on a desperate quest to rescue your friends, you realize that the only way to escape this darkness… is to embrace it.
A new standard for the genre. With a huge world full of surprises you could define it as the Skyrim of action games.
The freedom and power is intoxicating. [Jan 2013, p.74]
Far Cry 3 is important for the same reason as Far Cry 2. It's a shooter that considers shooters thoughtfully, both in the way they're designed and the way we play them, and then asks us to do the same.
Far Cry 3 is an exceptional FPS with fun mechanics and excellent characterization. Unfortunately it wastes a fair number of opportunities offered by its huge open-world background. Plus, the secondary activities are not as fun as they could have been, and the island is too extensive to be interesting in the long run. Anyway, this game has surprised us.
Far Cry 3 is an excellent game, marred mainly by some irritating design elements and an inconsistent story that often defaults to generic "tribal" cliches to make an impact.
The action is explosive, the direction of the story sequences is intense at times, but still I can't really feel at home on these islands. Far Cry 3 is the ultimate open sandbox: The player can do what he wants, where he wants it, when he wants it. But the credibility of the world suffers – and with it my motivation.