In the not-too-distant future, London has been abandoned, a shell of its former self. After a mysterious disaster, the international Crisis and Disaster Agency stepped in to clean up the mess and decontaminate the city. They failed… badly.
Now the streets of London are the playground of Private Military Companies (PMCs) who battle to control what remains of the city’s riches.
Dirty Bomb is off to a great start, offering a blend of fast-paced team-based action that I hadn’t realised I’ve been missing since the glory days of Enemy Territory.
Dirty Bomb is an addictive game. Even though I was often handed my ass on a platter by gamers with more skill, I was still enjoying myself for much of the time.
It's a good start to the franchise, with opportunities to expand upon the world there, add some story context and hopefully flesh out the experience further.
It is fun. A hell of a lot of fun, actually. But the inverse is, unfortunately, true when your team isn’t work together, or you’re being dominated by an opposing team that has its shit together.
Dirty Bomb is a nice shooter that is a perfect F2P alternative to a lot of the major FPS titles out today. The game is still in beta however, so there are a lot of features to be added and a lot of flaws to buff out. Hope that the devs can fix what needs to be fixed and polish this game to fulfill the potential it shows.
Acceptable, but could have been so much better. Dirty Bomb is hampered by free-to-play nagging, small maps, and too many uninspiring matches.
While Brink sits in history as a game that tripped on its path to fame, Dirty Bomb will be fortunate to be remembered at all.