Destiny: The Taken King - Legendary Edition is perfect for new and existing Guardians that are ready to jump into the Destiny universe or continue to carve their legend in the stars. The Legendary Edition features the complete Destiny experience including The Taken King, the next evolution in the Destiny universe, Destiny, Expansion I: The Dark Below and Expansion II: House of Wolves. Unite with 20 million Guardians in the fight to defeat Earth’s enemies, reclaim all that we have lost, and Become Legend.
The Taken King: A dark shadow has fallen over our worlds. Oryx, The Taken King, is hell-bent on vengeance and is raising an army of corrupted “Taken” forces by manipulating the Darkness itself. You must find a way into his impenetrable Dreadnaught ship to defeat The Taken King before he and his dark army consume our civilization and bring our solar system to ruin.
Destiny: The Taken King, the next great adventure in the first person shooter Destiny universe, introduces a new story campaign and quests, new enemies to fight, new locations to explore, new Strikes and Crucible maps, a new Raid that will put players to the ultimate test, and more. To stand up to the challenge, players will have access to three new devastating Guardian subclasses, and a massive arsenal of weapons, armor, and gear.
Destiny The Taken King Legendary Edition is also available on PS4.
Personally I’ve found the experience to be a visceral and engaging one. I’m a huge fan of the mythical sci-fi fusion and have eaten up the planetary environments -- on a visual level -- like they’re going out of fashion (though I can’t really buy cars being on Venus, Bungie).
Bungie’s new game is not as gigantic or revolutionary as that hype may have led some to believe. In fact, it has several features that feel like missteps or problems. But that doesn’t change the fact that the more I play it, the more I love it.
Destiny is a confident, solid, sometimes stunningly beautiful shooter with RPG mechanics that add longevity and depth, and the beginnings of what could be an incredible online universe. But it feels like the tip of the glacier, and I’m not sure it’s a good thing to be more excited about what a game might one day be, than what it is actually is.
It's not quite the epic space-faring journey we were expecting, but for the time being, we'll sit back and enjoy the ride.
Destiny stays quite enjoyable as long as it has something new to offer, but this ends rather soon leaving us with a well-crafted repetitive shooter and a disappointing story. The lacklustre competitive multiplayer doesn't help either, so it won't probably be what will keep players attached to the game. Here's hoping Bungie will keep the game relevant by constantly adding new events that won't simply be fighting more of the same enemies in the same environments.
Destiny feels like the key elements of an FPS and an MMO gently resting shoulder to shoulder, instead of being fused together in a truly creative way. It plays and looks great, and offers many, many hours of entertainment to anyone okay with repeating the same tasks, but it isn’t exactly the game-changing science fiction epic we felt it was aspiring to.
A multiplayer shooter that cobbles together elements of massively multiplayer games but overlooks the lessons developers of such games learned many years ago.
January 31, 2019
Destiny 2: Valentines event Crimson Days leaked. Read more
January 11, 2019
Bungie splits with Activision and acquires the rights to Destiny. Read more
November 29, 2018
Bungie details Destiny 2 content for the next 10 months. Watch video
November 16, 2018
Destiny 2: Black Armory launches Dec. 4, reveal set to happen a week earlier. Read more
October 11, 2018
Destiny 2's Festival of the Lost begins next week. Read more