Darkest Dungeon is a challenging turn-based Gothic RPG in which we will have to recruit, train and lead a team of heroes through a dark fantasy world and fight not only against all kinds of enemies and challenging bosses, but also against stress, famine and disease. This edition of Darkest Dungeon, Ancestral Edition, includes the base game and all the DLCs that have been released to date, including the recent DLC The Color Of Madness, which expands all the content of the original, with a new territory The Farmstead, new enemies and bosses, new equipment, new heroes and more. In addition to the latest DLC, it also includes The Crimson Court and The Shieldbreaker DLC, making an excellent package to enjoy for many hours this fantastic RPG with turn-based combat system.
In many ways, Dark’s greatest success is in reminding me of time when I liked vampires and when stealth games were stealth games. And it provides an entertaining- if sometimes absurd -experience on both fronts.
DARK is a stealth game with some nice ideas and an interesting story, but it suffers from poor IA and repetitive gameplay.
There are certain moments where everything clicks, where the stars align and you’ll feel like the dark puppetmaster you should feel like the whole game, and most of these moments are because of the powers.
Dark is a stealth action adventure that's brimming with good ideas, but poor AI, a weak story, and repetitive gameplay drive a three-pronged stake through the heart of its entertainment value. Dark's cel-shaded settings occasionally allow the otherwise drab experience to shine, but not without a forgettable protagonist and clunky movements sinking their fangs into the fun.
Initially a terrible thing that becomes a relatively entertaining stealth action game, if you manage to (literally) bite your way through. Unfortunately, excellent ideas are screwed up by their problematic elaboration. [Issue#232]
There are some mildly satisfying moments in Dark, but most of the time you’re stuck between boredom and frustration. [CD-Action 10/2013, p.67]
DARK’s main mistake is that it never makes you feel like a terrifying vampire in any way. If it did, some of its many, many flaws could be excused. It’s bug-ridden, badly designed, and plain boring to go through. Add a side-dish of casual misogyny, and you end up with a deeply unenjoyable experience.
January 11, 2019
Dark Souls Trilogy could be coming to Europe, according to an Amazon product page. Read more
November 22, 2018
Diablo IV: Blizzard wants to make it gross and dark, more like Diablo II. Read more
November 19, 2018
Darksiders 3 unveils a new trailer and gets ready for release. Watch video
November 9, 2018
Hinterland delays The Long Dark Episode Three to 2019. Read more
October 19, 2018
Dark Devotion: delayed to 2019. Watch video
October 15, 2018
Darksiders 3 reveals two DLC packs ahead of launch next month. Read more
September 20, 2018
THQ Nordic acquires the licenses of Alone in the Dark and Act of War. Read more
August 22, 2018
Darksiders III presents a 40 minute gameplay trailer at Gamescom. Watch video