As a gameplay experience, you owe it to yourself to play Dark Souls Remastered – which to my mind is what Dark Souls should have always been.
Virtually every facet of this remastering enhances the experience of the original game, especially the performance. Despite this, it has some negative points.
Exacting and exhilarating, this slightly fugly remaster remains a challenging classic. [Aug 2018, p.76]
Although not quite as refined as one would have hoped, Dark Souls Remastered takes the critically acclaimed 2011 game and brings it back for a sharper, more fluid experience. Bugs and annoyances occur infrequently, but in the face of its stable framerate, its improved lighting and effects and its inclusion of Artorias of the Abyss, this is easy to overlook. Simply put, this is the best version of the game to date.
A solid remaster, with some good improvements in graphics, usability and multiplayer gameplay; it's definitely advised if you never played the original game, but if you've already played it, it couldn't offer enough incentives to go back to Lordran.
This Dark Souls Remastered targets people who played the original game on console, or the ones who never played it before. It’s still one of a kind game, but this remastered version is definitely too lazy.
Dark Souls Remastered is exactly what the name implies and fans will adore it. I still suck royally at these games. I still want an easy mode so I can manage to get through them without frustration, but the game that spawned a genre is still finely crafted. The jump in framerate and added DLC make this the package to own. For new and old players this is the version to own.