Rendered in rich detail, four of the world’s greatest cities - Vienna, Helsinki, Berlin, and Amsterdam - await the steady hand of a planner to manage their transportation needs in Cities in Motion. Overseeing the changing needs of people from 1920 to 2020, it’s up to you to manage everything from buses, trams and subway trains to maximize profits while pleasing commuters.
A positive surprise, a remarkable "public transport tycoon" game from a brand new dev team that clears all the basic hurdles of the genre and manages to be entertaining. Traffic simulation needs some fixes, but otherwise quite polished and beautiful - just make sure your video card is good enough.
Cities in Motion is a beautiful, deep and engaging economic strategy game. Making sure that the public transit system runs smoothly is highly addictive, though constant traffic jams will probably frustrate new players.
Notwithstanding a few little imperfections, Cities in Motion is really complete from every side, including the unbeatable price.
It's not without its quirks but Cities In Motion is a dependable heir to the transport sim genre's throne.
Difficult, nerdy, tedious but satisfying. What more could you want in a lover? [May 2011, p.70]
Cities in Motion is an innovative and well thought through tycoon-game. By putting the focus on the managing of public transport in the cities, the game distinguishes itself from other tycoon-games. The concept has been worked out well as a whole, but the balance in gameplay could've used more refinement.
Cities in Motion is a good example of what a young Finnish game studio is capable of: 3D graphics and programming. Good games remain beyond their reach so far. [Mar 2011]
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