Infinity Ward returns to the helm in Call of Duty: Infinite Warfare. Set in the distant future when humanity has become a space-faring species, capable on interplanetary travel and creating reliable AI. Infinite Warfare is the next step in the evolution of Activision's hit first-person shooter franchise.
Freeform space combat, revamped class mechanics, stunning visuals and solid campaign, the new Call of Duty has all the markings of an engaging, energetic science-fiction action game. Futuristic setting Call of Duty: Infinite Warfare moves the technologically advanced setting known from Advanced Warfare further along. Now set in a distant future, Infinite Warfare takes full advantage of this opportunity.
You will take command of a massive military spacecraft serving as the hub location, pilot a customizable jet-fighter through space battles, use energy weapons and wear advanced battlesuits granting you unique abilities. There is even an robotic companion featuring fully functioning and stable AI. Infinite Warfare gameplay is a complete package for any enthusiast of first-person shooters and science-fiction.
Gripping single-player campaign The main character of Call of Duty: Infinite Warfare is Nick Reyes, formerly a Lieutenant of SCAR (Special Combat Air Recon), now a field-promoted Captain of military carrier Retribution and, by extension, the troops stationed aboard it. As some of the last defenses of Earth, they will fight against the forces of fanatical Settlement Defense Front. SetDef is led by Salen Koch, voice-acted by Kit Harrington of the Game of Thrones fame.
The story will be divided into core story missions progressing the plot and numerous optional side missions fleshing out the setting and letting the players visit more locations. The missions will take place across various planets and even asteroids of the Solar System. Improved class-based gameplay Multiplayer classes are based on Combat Rigs.
Each rig is a specialized cybernetic suit granting the wearer's powerful abilities as well as weapons and tactics unique to each rig. There are six Rigs available in Infinite Warfare, suited to serve different purposes on the battlefield. Warfighter - the mid-range, assault class, perfect for players who love being on the offensive FTL - incredibly fast combat rig, suited for players enjoying run-and-gun playstyle and close encounters Merc - the heavy weapons specialist, slower, but with powerful damage output to make up for it Phantom - the sniper class, excellent for stealth and long-range combat Stryker - equipped for team-support and enemy suppression Synaptic - a remotely operated drone equipped with SMGs and prepared for close quarters combat For further customization all Combat Rigs can pick one each from 3 available Payloads and 3 Traits unique to each Rig.
Call of Duty: Infinite Warfare is the perfect way to keep the Call of Duty franchise fresh. This series can't just stick with modern warfare and past wars every single year. Moving to the far future allows for the introduction of new mechanics, equipment, and especially environments that couldn't be done in other time periods. Not only do series followers get something new here, but science fiction fans who've never touched a Call of Duty will find much to like as well.
Call of Duty: Infinite Warfare is a definitive evolution for the franchise, an evolution we desperately needed.
As a whole Infinite Warfare is not perfect game, but that doesn't make it a bad game as all three gameplay elements (story, multiplayer, cooperative) combine to make a solid game that fans, and even non-fans, can enjoy and one that shouldn’t be overlooked this year.
Call of Duty: Infinite Warfare is not the abomination haters would want it to be but it is clear that the franchise is going through an identity crisis. Under its bizarre sci-fi concept, the campaign still has some of the core elements you would expect from the single player mode, but the overly convoluted structure of the multiplayer, chaotic rhythm, the flashy presentation of Zombies in Spaceland and a few technical hiccups will make you hesitate when calling this a Call of Duty game.
A mechanically sound shooter that's hampered by a lack of scale and inventiveness. [Jan 2017, p.88]
With an enjoyable campaign and zombies mode, Call of Duty: Infinite Warfare is still a worthwhile purchase, although your mileage may vary when it comes to the game's competitive multiplayer. The campaign in particular is well-acted with moments of levity and gravity. However, while these are still good games to play, the now ordinary gameplay may feel a bit stale, particularly for those who have kept up with the series' annual releases for the past decade. After a particularly good year for the first person shooter, Call Of Duty is not a particular stand-out, a far cry from the series must-buy status at its height.
Infinite Warfare could have been much more than a passable single-player movie attached to a super fast, super confident multiplayer infrastructure. As such, and with those moments of tantalising potential in mind, it feels like a wasted opportunity.