Batman: Arkham Origins is the next episode in the blockbuster Batman: Arkham videogame franchise. Developed by WB Games Montréal, the game features an expanded Gotham City and introduces an original prequel storyline set several years before the events of Batman: Arkham Asylum and Batman: Arkham City, the first two critically acclaimed games of the franchise. Taking place before the rise of Gotham City’s most dangerous criminals, the game showcases a young and unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight.
As the story unfolds, players will meet many important characters for the first time and forge key relationships.
There's definitely some re-tread going on with Batman: Arkham Origins, but the combat, the relatively good story (B-list villain aside), the powerful feeling of being Batman in video game form has only muted my enthusiasm for the franchise by the smallest of margins.
The PC version of Batman: Arkham Origins is absolutely the best in terms of detail, smoothness, drawing distance and particle effects, though it suffers from a series of annoying glitches.
If you’re a Batman fan you should already have Batman: Arkham Origins, but anyone else might want to hold off a couple of weeks for some patches to come through.
An OK effort for an Arkham game, Batman Arkham Origins feels too similar to Arkham City and there are a few game breaking bugs that prevent it from being worthy to stand with the other two.
The story is the best in the series but, when it comes to gameplay, Warner Bros. Montreal seem to have taken the “if it ain’t broke, don’t fix it” mantra and done the exact opposite.
Uninventive, but still enjoyable thanks to the quality of the basic mechanics on offer. Unfortunately, the PC version's bugs make it a much harder sell than it should be.