This title promises an authentic game experience frightening because at all times we must hide from the presence of an alien in our spacecraft while we explore the events occurred in the first film of this great saga. With the Season Pass we will get access to all five DLC packs as they become available. These expansions will increase considerably the duration of the game, and will be available in March 2015.
In addition, all content on the Season Pass will be available for individual purchase, but it will be cheaper if we buy the Seasson Pass.
Quite possibly as good as it gets when it comes to sci-fi horror. [Nov 2014, p.48]
Inspired by the first movie of the Alien saga, this FPS survival horror is simply the best homage to Ridley Scott's movie. It will haunt you, it will scare you and it will make you jump... and you'll like it.
A stealth game that is not a disgrace to the Alien movie, and both its fan and a gamer who has not been kissed by its teeth will enjoy this, if they do wink at the game's story.
Players get frustrated, scared and upset, and it all feels very convincing because they also get outsmarted by an AI and there are few games that can make such a claim these days. Creative Assembly gets a huge plus for enhancing the fear factor in this one.
Unlike every other Alien game to date, the alien in Alien: Isolation is an unpredictable enemy. It's off-rails, unscripted and behaves pretty much however it pleases. Like a mad Tamagotchi, the alien is powered by some clever AI routines that allow it to hunt and kill using a bunch of different senses.
The details of the visual and ludic design, then, do more than keep the terror fresh—they create within the player a demand for more.
It may seem strange to complain that a game’s too long, but when the genuine scares of being hunted by an unstoppable predator are so diluted by repetition and padding, Isolation’s epic length really does work against it.