In Silent Hill Homecoming, Alex Shepherd has returned to his hometown of Shepherd's Glen to investigate the sudden disappearance of his brother. From Shepherd's Glen to the foggy streets of Silent Hill, Alex will face the darkest of horrors while struggling with his own grip on reality. Alex must unravel the mystery behind his nightmares, discover the truth behind his brother's disappearance, and confront the evil that has taken hold of his soul.
Something new, something old, something borrowed and something rust-red. The Americans rebooted the old franchise and their mixture is strong. Numerous references to the roots of the genre and the previous parts don't get in the way of their efforts to rejuvenate the series. The game scares in a way that seems to tamper with what's in your head, a way that I consider superior. [Mar 2009]
Despite its flaws, we have to say we have a more than decent title here, heir to a legacy of classic survival horror elements and an example of what Silent Hill should be in this generation. Although the final result is not so awesome, this is a good opportunity to return to that silent village.Read more...
Homecoming isn’t bad per se, it’s just that it isn’t frightening enough to be worthy of the Silent Hill-name. It might be a mildly enjoyable Action-game, but not much beyond that. [Issue#17]
This action game with horror influences made us scream at night. The music and spooky enemies has driven us to a point that we had to switch on all the lights. Once we weren’t scared anymore we saw some things that made are eyebrows go up. The protagonist, Alex, can fight and uses a gun. This takes away a lot of fun that we had during the last Silent Hill. So it is safe to say that it’s a good game, but doesn’t have the ‘wow’ factor.Read more...
Fans will probably dig the game’s cool set pieces and the story, but the save points are placed too far apart, many puzzles require too much random experimentation, and the dialogue system seems like an afterthought. [Nov 2008, p.118]
Homecoming is too old-fashioned and lacks the originality and tension that made the previous games so enjoyable. [Mar 2009, p.70]
An under-egged effort even more compromised by a token PC port. [Issue#17, p.69]Read more...
July 7, 2017
Uppercut, managed by former BioShock creatives, presents its game City of Brass. Watch video
July 7, 2017
Shadow of War lets you import your worst enemy from Shadow of Mordor through Nemesis Forge. Watch video
July 7, 2017
The Call of Duty: WWII zombie mode will be unveiled the 20th of July at the Comic-Con.